288
edits
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{{SkillTableRow |Dictate |Inept |0 |Dictate maladies in your opponent. }} | {{SkillTableRow |Dictate |Inept |0 |Dictate maladies in your opponent. }} | ||
{{SkillTableRow |Deathsight |Novice |0 |Keenly sense any and all death. }} | {{SkillTableRow |Deathsight |Novice |0 |Keenly sense any and all death. }} | ||
{{SkillTableRow |Psycombat |Apprentice |0 |Test your mind against another's. }} | |||
{{SkillTableRow |Assess |Apprentice |66 |Determine the health of your enemy. }} | {{SkillTableRow |Assess |Apprentice |66 |Determine the health of your enemy. }} | ||
{{SkillTableRow |Disrupt |Capable |0 |Throw off your target's concentration. }} | |||
{{SkillTableRow |Tithe |Adept |33 |They shall fuel your holy works. }} | {{SkillTableRow |Tithe |Adept |33 |They shall fuel your holy works. }} | ||
{{SkillTableRow |Exhort |Skilled |0 |Command their attention with a sacred exhortation. }} | {{SkillTableRow |Exhort |Skilled |0 |Command their attention with a sacred exhortation. }} | ||
{{SkillTableRow |Dichotomy |Gifted |0 |Twinned dictations. }} | {{SkillTableRow |Dichotomy |Gifted |0 |Twinned dictations. }} | ||
{{SkillTableRow |Telesense |Gifted |0 |Heighten your awareness of telepathic attacks. }} | {{SkillTableRow |Telesense |Gifted |0 |Heighten your awareness of telepathic attacks. }} | ||
{{SkillTableRow |Disturbance |Gifted |33 |Panic an opponent's steed. }} | |||
{{SkillTableRow |Contemplation |Fabled |0 |Determine an opponent's mental capacity. }} | |||
{{SkillTableRow |Proclamation |Fabled |25 |Dictations for the masses. }} | {{SkillTableRow |Proclamation |Fabled |25 |Dictations for the masses. }} | ||
{{SkillTableRow |Dejemashai |Mythical |50 |Insist on the presence of your quarry. }} | {{SkillTableRow |Dejemashai |Mythical |50 |Insist on the presence of your quarry. }} | ||
{{SkillTableRow |Dumavai |Transcendent |0 |Your condemnation will break their weakened mind. }} | {{SkillTableRow |Dumavai |Transcendent |0 |Your condemnation will break their weakened mind. }} | ||
|} | |||
{{SkillHeader}} | |||
==== Dictations ==== | |||
{{SkillTableRow |Kuhinait |Inept |65 |Incite confusion of the mind. }} | {{SkillTableRow |Kuhinait |Inept |65 |Incite confusion of the mind. }} | ||
{{SkillTableRow |Iljamashai |Novice |33 |Instill them with the desire to flee. }} | {{SkillTableRow |Iljamashai |Novice |33 |Instill them with the desire to flee. }} | ||
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{{SkillTableRow |Dajimashva |Mythical |0 |Atrophy the body. }} | {{SkillTableRow |Dajimashva |Mythical |0 |Atrophy the body. }} | ||
|} | |} | ||
{{Anchor|Lifevision}} | |||
{{Skill_detail | |||
|skill = Lifevision | |||
|description = Your perception is vast | |||
|syntax = LIFEVISION | |||
|detail = Your keen senses allow you to see all living things within your sight, regardless if they | |||
are hidden or not. It will additionally provide some measure of protection against illusions, | |||
allowing you to occasionally tell if they are fake. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Dictate}} | |||
{{Skill_detail | |||
|skill = Dictate | |||
|description = Dictate maladies in your opponent | |||
|syntax = DICTATE <affliction> <target> | |||
|detail = Blood cost: 90 per dictation | |||
Dictations are the method by which you can punish your foe with a variety of mental maladies, | |||
allowing you to vanquish them more easily. | |||
All dictations may be performed off balance providing you are not fallen on the ground, allowing | |||
you to utilise a balance-based attack and then instill an affliction. | |||
While dictating is possible in many situations where normally you'd normally be unable to act, it | |||
is however difficult to do so while fallen and afflicted by stupidity, or while transfixed. | |||
You will learn new dictations as you progress in this skill, and you can type AFFLICTION <name> to | |||
learn more about what an affliction does. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Deathsight}} | |||
{{Skill_detail | |||
|skill = Deathsight | |||
|description = Keenly sense any and all death | |||
|syntax = DEATHSIGHT [OFF] | |||
|detail = Using this ability, you will be linked with the Underhalls, allowing you to sense those | |||
who perish and pass through it. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Psycombat}} | |||
{{Skill_detail | |||
|skill = Psycombat | |||
|description = Test your mind against another's | |||
|syntax = PSYCHALLENGE <player> | |||
|detail = Psychic combat is a telepathic battle between two players where the goal is to crumple | |||
your opponent's mind. There is no penalty for losing, however those with deathsight will feel the | |||
moment a game is decided. There are only seven commands associated with psychic combat that may be | |||
used, and when you accept you will be transported to a special location out of harm's way. Most | |||
other commands will not work until the game is complete. | |||
You can do the following in psychic combat: | |||
PSY BLAST: | |||
Blast your opponent's mind and attack their mental fortitude. | |||
PSY BARRIER: | |||
Erect a barrier that protects your mind from psychic blasts. | |||
PSY WHIP: | |||
Tear away your opponent's mental barrier if they have one. | |||
PSY SURGE: | |||
If your opponent has less than half of their mental energy, you can end the match in a surge of | |||
psychic power. This is costly to perform and could result in your own loss if misjudged. | |||
PSY PROBE: | |||
Use your mind to determine your opponent's mental energy. | |||
PSY MEDITATE: | |||
Meditate your mind in order to recover your mental energy. This is a slow process. | |||
PSY ESCAPE: | |||
This takes some time, during which you may not do anything else. Once the ability is successful, an | |||
exit will open up, allowing you to escape. | |||
|cooldown = | |||
|target = Players only | |||
|required = | |||
}} | |||
{{Anchor|Assess}} | |||
{{Skill_detail | |||
|skill = Assess | |||
|description = Determine the health of your enemy | |||
|syntax = ASSESS <target> | |||
|detail = Determine the physical state of another individual, discovering their current health | |||
levels. As a benefit of Dictum, you may additionally perform this ability off balance. | |||
|cooldown = | |||
|target = Players only | |||
|required = | |||
}} | |||
{{Anchor|Disrupt}} | |||
{{Skill_detail | |||
|skill = Disrupt | |||
|description = Throw off your target's concentration | |||
|syntax = DISRUPT <target> | |||
|detail = Blood cost: 100 | |||
Should your opponent have two mental afflictions, you may disrupt them of their equilibrium. They | |||
will not be able to recover until they CONCENTRATE. | |||
Look at HELP TYPES for more information on what is regarded as a mental affliction. | |||
|cooldown = | |||
|target = Players only | |||
|required = | |||
}} | |||
{{Anchor|Tithe}} | |||
{{Skill_detail | |||
|skill = Tithe | |||
|description = They shall fuel your holy works | |||
|syntax = TITHE <target> | |||
|detail = Blood cost: 100 | |||
With ease, you may carve away a portion of your opponent's mana and utilise the tithe to bolster | |||
your own. | |||
|cooldown = | |||
|target = Both players and NPCs | |||
|required = | |||
}} | |||
{{Anchor|Exhort}} | |||
{{Skill_detail | |||
|skill = Exhort | |||
|description = Command their attention with a sacred exhortation | |||
|syntax = EXHORT <target> | |||
|detail = Blood cost: 100 | |||
Capture the attention of your opponent for a short time by speaking rousing words and performing a | |||
holy exhortation. While so captured, they will be transfixed and unable to act. Should you exhort a | |||
blind opponent, you will remove their blindness instead. | |||
|cooldown = | |||
|target = Players only | |||
|required = | |||
}} | |||
{{Anchor|Dichotomy}} | |||
{{Skill_detail | |||
|skill = Dichotomy | |||
|description = Twinned dictations | |||
|syntax = DICTATE <affliction> <affliction> <target> | |||
|detail = Your skill is such that you are able to hold two dictations in your thoughts at once, | |||
bestowing both afflictions upon your target simultaneously. | |||
|cooldown = | |||
|target = Players only | |||
|required = | |||
}} | |||
{{Anchor|Telesense}} | |||
{{Skill_detail | |||
|skill = Telesense | |||
|description = Heighten your awareness of telepathic attacks | |||
|syntax = TELESENSE <ON/OFF> | |||
|detail = Tune your senses to detect any telepathic attempts made on yourself or those in your | |||
location. Be warned, this will drain your mana while active. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Disturbance}} | |||
{{Skill_detail | |||
|skill = Disturbance | |||
|description = Panic an opponent's steed | |||
|syntax = | |||
|detail = Syntax: DICTATE DISTURBANCE <target/mount> | |||
You may create a disturbance in the mind of a mount, causing it to either throw its rider off its | |||
back or flee outright from the location. This dictation cannot be combined with another via use of | |||
dichotomy. | |||
|cooldown = | |||
|target = Both players and NPCs | |||
|required = | |||
}} | |||
{{Anchor|Contemplation}} | |||
{{Skill_detail | |||
|skill = Contemplation | |||
|description = Determine an opponent's mental capacity | |||
|syntax = CONTEMPLATE <target> | |||
|detail = Contemplate your opponent's mental state and discover their mana levels. | |||
|cooldown = | |||
|target = Players only | |||
|required = | |||
}} | |||
{{Anchor|Proclamation}} | |||
{{Skill_detail | |||
|skill = Proclamation | |||
|description = Dictations for the masses | |||
|syntax = PROCLAIM <affliction> [affliction] | |||
|detail = By focusing your efforts, you may project your dictations in all directions, imparting | |||
afflictions on all enemies within your location. You may proclaim a second affliction so long as | |||
you have knowledge of Dichotomy. | |||
Cooldown: 12 seconds | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Dejemashai}} | |||
{{Skill_detail | |||
|skill = Dejemashai | |||
|description = Insist on the presence of your quarry | |||
|syntax = DEJEMASHAI <target> | |||
|detail = "dejemashai"; summon, muster | |||
Blood cost: 250 | |||
By exerting your considerable will, you are able to insist on the presence of your quarry, | |||
beckoning them towards you provided they are within three rooms of you. This will cause them to | |||
move as though they did so of their own accord. It will also strip the rebounding defence if the | |||
target successfully moves. | |||
|cooldown = | |||
|target = Players only | |||
|required = | |||
}} | |||
{{Anchor|Dumavai}} | |||
{{Skill_detail | |||
|skill = Dumavai | |||
|description = Your condemnation will break their weakened mind | |||
|syntax = DUMAVAI <target> | |||
|detail = "dumavai"; flaw, blemish, break, condemn | |||
Blood cost: 300 | |||
If your opponent is in a vulnerable mental state with their mana reserves below 35% of their | |||
maximum, you can issue a righteous condemnation, slaying them outright. | |||
|cooldown = | |||
|target = Both players and NPCs | |||
|required = | |||
}} | |||
{{Anchor|Kuhinait}} | |||
{{Skill_detail | |||
|skill = Kuhinait | |||
|description = Incite confusion of the mind | |||
|syntax = DICTATE CONFUSION <target> | |||
|detail = "kuhinait"; negation of knowledge | |||
Plant confusing echoes and voices into the mind of your target, afflicting them with confusion. | |||
|cooldown = | |||
|target = Players only | |||
|required = | |||
}} | |||
{{Anchor|Iljamashai}} | |||
{{Skill_detail | |||
|skill = Iljamashai | |||
|description = Instill them with the desire to flee | |||
|syntax = DICTATE FEAR <target> | |||
|detail = "iljamashai"; flee | |||
Plant unnatural dread into the mind of your target, causing them to flee in fear until they compose | |||
themselves. | |||
|cooldown = | |||
|target = Players only | |||
|required = | |||
}} | |||
{{Anchor|Adhakalat}} | |||
{{Skill_detail | |||
|skill = Adhakalat | |||
|description = Distractions will leave them unable to focus | |||
|syntax = DICTATE IMPATIENCE <target> | |||
|detail = "adhakalat"; distractions | |||
Reduce the attention span of your opponent, making it difficult to focus and afflicting them with | |||
impatience. | |||
|cooldown = | |||
|target = Players only | |||
|required = | |||
}} | |||
{{Anchor|Kuhinurai}} | |||
{{Skill_detail | |||
|skill = Kuhinurai | |||
|description = They will see enemies everywhere | |||
|syntax = DICTATE PARANOIA <target> | |||
|detail = "kuhinurai"; mislead | |||
Instill your opponent with irrational suspicion, afflicting them with paranoia. | |||
|cooldown = | |||
|target = Players only | |||
|required = | |||
}} | |||
{{Anchor|Qudubru}} | |||
{{Skill_detail | |||
|skill = Qudubru | |||
|description = Fear of open spaces | |||
|syntax = DICTATE AGORAPHOBIA <target> | |||
|detail = "qudubru"; fear of open spaces | |||
Instill your opponent with a fear of the outdoors, afflicting them with agoraphobia. | |||
|cooldown = | |||
|target = Players only | |||
|required = | |||
}} | |||
{{Anchor|Kkasadu}} | |||
{{Skill_detail | |||
|skill = Kkasadu | |||
|description = Create an infatuation | |||
|syntax = DICTATE KKASADU <target> | |||
|detail = "kkasadu"; to love | |||
Cause your opponent to become infatuated with you, afflicting them with the lover's effect. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Ujakkdamvat}} | |||
{{Skill_detail | |||
|skill = Ujakkdamvat | |||
|description = Induce weakness of the mind and spirit | |||
|syntax = DICTATE REMORSE <target> | |||
|detail = "ujakkdamvat"; remorse, regret | |||
Instill a deep remorse into the mind of your opponent, causing them to periodically offer up their | |||
mental reserves in an | |||
act of penance. This will last until they leave your presence for a short while. | |||
|cooldown = | |||
|target = Players only | |||
|required = | |||
}} | |||
{{Anchor|Damvemadi}} | |||
{{Skill_detail | |||
|skill = Damvemadi | |||
|description = Introduce flaws into their body | |||
|syntax = DICTATE EPILEPSY <target> | |||
|detail = "damvemadi"; flawed body | |||
Cause your opponent to spasm and twitch, afflicting them with epilepsy. | |||
|cooldown = | |||
|target = Players only | |||
|required = | |||
}} | |||
{{Anchor|Dabrumurad}} | |||
{{Skill_detail | |||
|skill = Dabrumurad | |||
|description = The sickness of emptiness | |||
|syntax = DICTATE ANOREXIA <target> | |||
|detail = "dabrumurad"; empty ailment, sickness | |||
Implant the fear of consumption into your opponent, afflicting them with anorexia. | |||
|cooldown = | |||
|target = Players only | |||
|required = | |||
}} | |||
{{Anchor|Kunirait}} | |||
{{Skill_detail | |||
|skill = Kunirait | |||
|description = Dampen the will to do harm | |||
|syntax = DICTATE PEACE <target> | |||
|detail = "kunirait"; dimness, dampening | |||
Induce carefree thoughts into your victim, causing them to forget their enemies and afflict them | |||
with peace. | |||
This affliction will fade after a short period of time when delivered in this method. | |||
|cooldown = | |||
|target = Players only | |||
|required = | |||
}} | |||
{{Anchor|Hakalamurad}} | |||
{{Skill_detail | |||
|skill = Hakalamurad | |||
|description = Stray thoughts shall consume | |||
|syntax = DICTATE DEMENTIA <target> | |||
|detail = "hakalamurad"; ailment of thought | |||
Subvert your opponent's facility for recognising their surroundings, afflicting them with dementia. | |||
|cooldown = | |||
|target = Players only | |||
|required = | |||
}} | |||
{{Anchor|Napamat}} | |||
{{Skill_detail | |||
|skill = Napamat | |||
|description = They shall wax wroth | |||
|syntax = DICTATE BERSERKING <target> | |||
|detail = "napamat"; wrath, anger, rage | |||
Fill your foe with uncontrolled rage, afflicting them with berserking. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Qushamim}} | |||
{{Skill_detail | |||
|skill = Qushamim | |||
|description = Fear of the soaring sky | |||
|syntax = DICTATE VERTIGO <target> | |||
|detail = "qushamim'; sky-fear, fright of the air | |||
Implant a fear of heights into your opponent, afflicting them with vertigo. | |||
|cooldown = | |||
|target = Players only | |||
|required = | |||
}} | |||
{{Anchor|Dajimashva}} | |||
{{Skill_detail | |||
|skill = Dajimashva | |||
|description = Atrophy the body | |||
|syntax = DICTATE CONTRITION <target> | |||
|detail = "dajimashva"; contrition, penitence | |||
Induce contrition in your enemy, weighing them down with such heavy guilt that they will | |||
periodically lose health and | |||
gift it to you. This effect will last until they leave your presence for a short while. | |||
|cooldown = | |||
|target = Players only | |||
|required = | |||
}} |
edits