Difference between revisions of "Domination (skill)"

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You risk your life and your very soul in dealing with them, for they are powerful and not to be trifled with.
You risk your life and your very soul in dealing with them, for they are powerful and not to be trifled with.
{{SkillHeader}}
== Abilities ==
{{SkillTableRow |Dominate|Inept|0|Dominate the entities of Chaos. }}
{{SkillTableRow |Pact|Inept|0|Manage your pacts with the Chaos Lords. }}
{{SkillTableRow |Control|Inept|0|Control your entities of Chaos. }}
{{SkillTableRow |Transcendence|Apprentice|37|Open a gateway to the Plane of Chaos. }}
{{SkillTableRow |Mask|Skilled|0|Conceal the movement of your chaos entities. }}
{{SkillTableRow |Link|Mythical|31|The ability to link yourself to your doppleganger. }}
|}
{{SkillHeader}}
== Entities ==
{{SkillTableRow |Dervish|Inept|0|Gaoithe, the Disrupter. }}
{{SkillTableRow |Sycophant|Novice|0|Yozik, the Lustrous. }}
{{SkillTableRow |Gremlin|Apprentice|0|Titum, the Travail. }}
{{SkillTableRow |ChaosOrb|Capable|0|Zaigon, the Bastion. }}
{{SkillTableRow |Bloodleech|Capable|40|Taosc, the Parasite. }}
{{SkillTableRow |Firelord|Adept|0|Doite, the Charred. }}
{{SkillTableRow |Minion|Adept|50|Siphelia, the Specter. }}
{{SkillTableRow |Worm|Skilled|0|Gormuk, the Pestilent. }}
{{SkillTableRow |Slime|Skilled|40|Mokpoth, the Massive. }}
{{SkillTableRow |Pathfinder|Gifted|0|Gehenna, the Destination. }}
{{SkillTableRow |Soulmaster|Gifted|50|Kaivan, the Soul Leech. }}
{{SkillTableRow |Humbug|Expert|0|Bampair, the Insatiable. }}
{{SkillTableRow |Chimera|Expert|50|Janorex, the Splicer. }}
{{SkillTableRow |Bubonis|Virtuoso|0|Nurgleeki, the Warlock. }}
{{SkillTableRow |Doppleganger|Virtuoso|45|Tel-Muzaan, the Skinwalker. }}
{{SkillTableRow |Storm|Fabled|0|Paimon, the Candlekeeper. }}
{{SkillTableRow |Gatekeeper|Fabled|45|Gatekeeper Ni'toks'i. }}
{{SkillTableRow |Hound|Mythical|0|Kerbos, the Pit Hound. }}
{{SkillTableRow |Crone|Mythical|62|Akna, the Withered One. }}
{{SkillTableRow |Pit|Transcendent|0|Empress of Chaos, Xa'azamit. }}|}
{{AB
|skillname = Dominate
|syntax = DOMINATE <entity> and ABORT
|description =
Domination is without question the one of the most dangerous arts within Aetolia. It involves the
summoning of entities from the Chaos Plane by dealing with ethereal beings known as the Chaos Lords.
You risk your life and your very soul in dealing with them, for they are powerful and not to be
trifled with.
To gain the services of a Chaos Lord, you must first discover a way into the Chaos Plane. Once
there, search them out and attempt DOMINATE them. You can use the chaos portals located in the
plane to quickly move between the various Chaos Lords.
If the entity feels you are wasting its time, it may choose to attack you or it may simply ignore
you. However, if it feels it can gain something, it will begin a bargaining dialogue with you,
asking how you intend to pay it for its services.
Answer the questions as you like, but be warned that cheapness can have its own punishment. At any
time during the bargaining, you may ABORT to end the dialogue. The entity may grow enraged at this,
however, or may simply refuse to bargain further with you.
}}
{{AB
|skillname = Pact
|syntax = PACTS
|description =        BREAK PACT <pact>
If you were successful in your bargaining with the Chaos Lords, you will now possess a pact with
which you may call upon. You can see how many times a Chaos Lord will respond to your summoning by
viewing your pacts. You can also choose to break a pact in order to end it early.
You will need review the individual skills within AB DOMINATION for each Chaos Lord to see how they
will aide you upon summoning. Most will send a minion known as an entity to help you, although this
will not be true for all.
}}
{{AB
|skillname = Control
|syntax = Most pacts will result a minion, known as a chaos entity, that is summoned when you call
upon a Chaos Lord. These minions can become many, and can sometimes be difficult to control.
|description =
Through your expertise, you have a few methods of controlling these entities:
SUMMON <entity>  : Summon an entity or one of its servants.
SUMMON ALL PACTS  : If the pact sends a minion, it will summon it.
BANISH <entity>  : Banish an entity back to the plane of Chaos.
CALL ENTITIES    : Call all summoned entities to your side.
You may also wish to review HELP LOYALTY as it holds many commands that will be useful to you in
ordering your entities.
}}
{{AB
|skillname = Transcendence
|syntax = TRANSCENDENCE
|description =        ENTER GATEWAY
Using this ability, you will open an gateway to the Chaos Plane, allowing you to go there and
bargain for the services of the Chaos Lord. Once the gate is opened, you may enter it to reach the
plane, and it will close behind you.
To leave you must seek the exit, which is hidden in the Whirlpool of Chaos.
}}
{{AB
|skillname = Mask
|syntax = MASK
|description =
This ability will cause all the chaos entities in your entourage to become cloaked. While cloaked,
their movement in and out of rooms will not be seen.
}}
{{AB
|skillname = Link
|syntax = ORDER DOPPLEGANGER CHANNEL FLING [params]
|description =
By linking yourself with your doppleganger, you can now order it to FLING tarot cards from the
skillset Tarot. You must be holding the card you wish to fling, along with any necessary
requirements such as being charged.
Cards that can be used by your doppleganger:
The Magician, the Priestess, the Fool, the Sun, the Lovers, the Hierophant, the Sandman, the
Warrior, the Tower, the Creator, the Adder, Justice, the Star, Aeon, Lust, Universe, Despair, the
Moon.
You can look at AB TAROT <card> for more information.
}}
{{AB
|skillname = Dervish
|syntax = SUMMON DERVISH
|description =        ORDER DERVISH ACT
When you call upon the aid of Gaoithe, he will send you a whirling dervish. You can order the
dervish to ACT, which will knock all players in the air to the ground.
The dervish cannot attack other players through normal means.
}}
{{AB
|skillname = Sycophant
|syntax = SUMMON SYCOPHANT
|description =
Yozik, when called, will send to you a sycophant, which will constantly praise its target causing
them to lose mana. If their mana falls below 80% of its max, then it will cause stupidity.
}}
{{AB
|skillname = Gremlin
|syntax = SUMMON GREMLIN
|description =
When you raise Titum, he will send to you a foul little gremlin, who will trip up your opponent
causing them to lose balance.
}}
{{AB
|skillname = ChaosOrb
|syntax = SUMMON CHAOSORB
|description =        ORDER ORB DEFEND <limb>
Zaigon, the Bastion is the Guardian of the new Court of Chaos. When called upon, he will send you a
chaos orb which you can use to defend a limb, reducing the amount of health damage you take by half
when that limb is struck. Valid limbs are the RIGHT or LEFT of your ARMs or LEGs, the HEAD, and the
TORSO.
It cannot attack other players, only defend your limbs.
}}
{{AB
|skillname = Bloodleech
|syntax = SUMMON BLOODLEECH
|description =
Taosc, the Parasite, is lord of those creatures in Chaos. He will assist you by sending a
bloodleech to you. When ordered to attack another player, it will first attach itself to that
player, and once attached, that player will be unable to clot.
See AB SURVIVAL CLOTTING for more information.
}}
{{AB
|skillname = Firelord
|syntax = SUMMON FIRELORD
|description =        ORDER FIRELORD SEAR <icewall> [direction]
Doite will send a firelord minion to assist you in battle. The firelord can attack with burning
flames that set opponents on fire. It can even reach adjacent locations.
If you are blocked by an icewall, you can order your firelord to SEAR it away.
}}
{{AB
|skillname = Minion
|syntax = SUMMON MINION
|description =
Siphelia, the Specter is Mistress of Form in Chaos. When summoned, she will send forth a chaos
minion. When your chaos minion is in the area, it will protect your chaos entities from being
banished or otherwise disrupted by enemy tactics. Its influence on dopplegangers stretch only as
far as the location it is in.
The chaos minion cannot attack other players, it can only protect your entities.
}}
{{AB
|skillname = Worm
|syntax = SUMMON WORM
|description =        WORM REPORT <target>
When called upon, Gormuk will send you a chaos worm, which you may order to attack other players.
Once the worm is attached, you will be able to WORM REPORT <target>, which will show you vital
information about that person.
}}
{{AB
|skillname = Slime
|syntax = SUMMON SLIME
|description =        ORDER SLIME ENVELOP
Calling Mokpoth will have it send you a piece of its own Chaos Slime. Upon being ordered to attack
someone, the slime will wrap itself around them. At this stage, you may order it to ENVELOP the
target, which will for a period of time cause applied poultices to take slightly longer to recover
from
There is a cooldown after use before you may order your slime to ENVELOP once more.
}}
{{AB
|skillname = Pathfinder
|syntax = SUMMON PATHFINDER
|description =        ORDER PATHFINDER HOME
When called upon, Gehenna, known as the Destination, will send to you a pathfinder entity. Wherever
you summon the pathfinder entity will be home to it. Later, you may simply order it to take you
home, and you will return to where it was summoned from.
The pathfinder cannot attack other players, it can only bring you home.
}}
{{AB
|skillname = Soulmaster
|syntax = SUMMON SOULMASTER
|description =        ORDER <target> <action>
      ORDER <target> HALLUCINATE <text>
Kaivan will send to you a soulmaster entity. Once ordered to attack someone, it will possess their
body, allowing you to either order them to perform an action, or hallucinate something of your
choosing. It will take a while before the target is fully possessed, and each time you order
something, the soulmaster will need to wrestle for control once more.
You can order your soulmaster to act while off balance.
}}
{{AB
|skillname = Humbug
|syntax = SUMMON HUMBUG
|description =
Bampair will send to you a humbug when summoned. The humbug, when ordered to attack, attach itself
to the throat of the target and suck out as much of as any elixirs they try to drink. This will
reduce their ability to heal from elixirs.
}}
{{AB
|skillname = Chimera
|syntax = SUMMON CHIMERA
|description =        ORDER CHIMERA ROAR
      ORDER CHIMERA HEADBUTT
      ORDER CHIMERA GAS
You may order one of the chimera's three heads to perform an attack on its focused target, but only
every so often.
Effects:
* The lion's head will roar at the target, stripping deafness or stunning the  target if not deaf.
* The goat's head will ram the target, dealing damage.
* The dragon's head will exhale gas that strips the target's insomnia. It will not put them to
sleep.
The chimera cannot attack players under normal means, unless you order one of the heads.
You can also ride your chimera by MOUNTing it, and order it to fly by doing SPUR CHIMERA SKYWARD.
}}
{{AB
|skillname = Bubonis
|syntax = SUMMON BUBONIS
|description =
Nurgleeki will, when called, send to you a bubonis entity. When ordered to attack someone, it will
transfer mental ailments to them.
The possibilities are:
Anorexia, slickness, vertigo, masochism, dementia, recklessness, confusion, claustrophobia, and
shyness.
}}
{{AB
|skillname = Doppleganger
|syntax = SUMMON DOPPLEGANGER
|description =
When you summon Tel-Muzaan, he will send to you a doppleganger of yourself. The doppleganger is
different from other entities in that it can be remotely ordered within the same area. It cannot
attack normally. The following is a list of extra things you can do with your doppleganger:
In order for remote commands to work, you must specify 'doppleganger'.
ORDER DOPPLEGANGER CLOAK:
  - Puts up a cloak that will mask entry and exit.
ORDER DOPPLEGANGER SEEK <target>:
  - Seeks out a player within the area.
ORDER DOPPLEGANGER LOOK:
  - Look at the room your doppleganger is in.
ORDER DOPPLEGANGER EXITS:
  - This will show you the exits in the room.
ORDER DOPPLEGANGER RETURN:
  - Returns the doppleganger to you.
ORDER DOPPLEGANGER CHANNEL <ability> [params]:
  - Channels a Necromancy ability.
  - Valid abilities: Decay, Shrivel, Chill, Screech, Belch, Leech, Bonedagger, and Vivisect.
  - Read AB NECROMANCY <ability> for more information.
    - Can also channel some Vision abilities.
    - Valid abilities: Rites, Vibes, and Traps.
    - Read AB VISION <ability> for more information.
}}
{{AB
|skillname = Storm
|syntax = SUMMON STORM
|description =        ORDER STORM TRACK
Paimon will send to you a chaos storm. When ordered to attack, it will either spew flames, shoot
lightning, or throw bolts of light at your target.
You can also order it to TRACK down someone if the distance isn't too far and it is not following
anyone. First order it to attack your target, then order it to TRACK.
}}
{{AB
|skillname = Gatekeeper
|syntax = SUMMON GATEKEEPER
|description = 
Gatekeeper Ni'toks'i will, when called upon, bring you to the Chaos Plane after a few moment's wait.
It is much faster then using TRANSCENDENCE, however, you must be on full health and mana to use
this.
}}
{{AB
|skillname = Hound
|syntax = SUMMON HOUND
|description =        ORDER HOUND TRACK
Kerbos, the Pit Hound, will send to you a chaos hound. This fearful beast has a limited number of
attacks before its energy is depleted and it is returned to the Chaos Plane. Note that because of
this, it will be omitted from ORDER LOYAL(S), you must order it individually.
Should your target be shielded, it will tear the shield from them, otherwise it will attack with
its claws.
You can also order to TRACK, doing so will allow the beast to track down a player from a distance,
providing it is not following anyone. Simply order it to attack someone, then order it to TRACK.
}}
{{AB
|skillname = Crone
|syntax = SUMMON CRONE
|description =
Akna will send to you a withered old crone when summoned. The crone has the ability to wither the
arms and legs of your opponents, crippling one of them when you order it to attack.
}}
{{AB
|skillname = Pit
|syntax = SUMMON PIT
|description = 
Additional syntax: ENSORCELL PIT and ENTER PIT
The Empress of Chaos, Xa'azamit, has taken over the powers that Golgotha once held. When you summon
her, you will tear open a hole to the fabled Pit of Xa'azamit, where your declared enemies will be
sucked into and swarmed upon by a mass of creatures from the Chaos Plane. It is no simple feat
however.
In order to draw your enemies into its maw, you must ensorcell the Pit with your might which will
require your concentration as you do so - you may not perform an action that uses balance or
equilibrium. You will begin to automatically ensorcell the Pit upon summoning.
Additionally, any Domination user that can summon the Empress may ensorcell the Pit, lessening the
impact of interruption should it occur.
The first time the Pit attempts to pull an enemy in, it will capture their attention. Following
that, those with levitation will avoid the draw of the Pit, however the defence will be destroyed
if they resist its pull. If the target is fallen upon the ground, then the levitation defence will
be ignored.
}}
[[Category:Skills]]
[[Category:Skills]]

Revision as of 05:57, 28 August 2021

Domination is without question the most dangerous art within Aetolia. It involves the summoning of servants, known as entities, from the Chaos Plane by bargaining with the beings known as the Chaos Lords.

You risk your life and your very soul in dealing with them, for they are powerful and not to be trifled with.

Abilities

Skill Rank Percent Description
Dominate Inept 0% Dominate the entities of Chaos.
Pact Inept 0% Manage your pacts with the Chaos Lords.
Control Inept 0% Control your entities of Chaos.
Transcendence Apprentice 37% Open a gateway to the Plane of Chaos.
Mask Skilled 0% Conceal the movement of your chaos entities.
Link Mythical 31% The ability to link yourself to your doppleganger.

Entities

Skill Rank Percent Description
Dervish Inept 0% Gaoithe, the Disrupter.
Sycophant Novice 0% Yozik, the Lustrous.
Gremlin Apprentice 0% Titum, the Travail.
ChaosOrb Capable 0% Zaigon, the Bastion.
Bloodleech Capable 40% Taosc, the Parasite.
Firelord Adept 0% Doite, the Charred.
Minion Adept 50% Siphelia, the Specter.
Worm Skilled 0% Gormuk, the Pestilent.
Slime Skilled 40% Mokpoth, the Massive.
Pathfinder Gifted 0% Gehenna, the Destination.
Soulmaster Gifted 50% Kaivan, the Soul Leech.
Humbug Expert 0% Bampair, the Insatiable.
Chimera Expert 50% Janorex, the Splicer.
Bubonis Virtuoso 0% Nurgleeki, the Warlock.
Doppleganger Virtuoso 45% Tel-Muzaan, the Skinwalker.
Storm Fabled 0% Paimon, the Candlekeeper.
Gatekeeper Fabled 45% Gatekeeper Ni'toks'i.
Hound Mythical 0% Kerbos, the Pit Hound.
Crone Mythical 62% Akna, the Withered One.
Pit Transcendent 0% Empress of Chaos, Xa'azamit.
Dominate
Syntax: DOMINATE <entity> and ABORT
Description: Domination is without question the one of the most dangerous arts within Aetolia. It involves the

summoning of entities from the Chaos Plane by dealing with ethereal beings known as the Chaos Lords.

You risk your life and your very soul in dealing with them, for they are powerful and not to be 

trifled with.

To gain the services of a Chaos Lord, you must first discover a way into the Chaos Plane. Once there, search them out and attempt DOMINATE them. You can use the chaos portals located in the plane to quickly move between the various Chaos Lords.

If the entity feels you are wasting its time, it may choose to attack you or it may simply ignore you. However, if it feels it can gain something, it will begin a bargaining dialogue with you, asking how you intend to pay it for its services.

Answer the questions as you like, but be warned that cheapness can have its own punishment. At any time during the bargaining, you may ABORT to end the dialogue. The entity may grow enraged at this, however, or may simply refuse to bargain further with you.


Pact
Syntax: PACTS
Description: BREAK PACT <pact>

If you were successful in your bargaining with the Chaos Lords, you will now possess a pact with which you may call upon. You can see how many times a Chaos Lord will respond to your summoning by viewing your pacts. You can also choose to break a pact in order to end it early.

You will need review the individual skills within AB DOMINATION for each Chaos Lord to see how they will aide you upon summoning. Most will send a minion known as an entity to help you, although this will not be true for all.


Control
Syntax: Most pacts will result a minion, known as a chaos entity, that is summoned when you call

upon a Chaos Lord. These minions can become many, and can sometimes be difficult to control.

Description: Through your expertise, you have a few methods of controlling these entities:

SUMMON <entity>  : Summon an entity or one of its servants. SUMMON ALL PACTS  : If the pact sends a minion, it will summon it. BANISH <entity>  : Banish an entity back to the plane of Chaos. CALL ENTITIES  : Call all summoned entities to your side.

You may also wish to review HELP LOYALTY as it holds many commands that will be useful to you in ordering your entities.


Transcendence
Syntax: TRANSCENDENCE
Description: ENTER GATEWAY

Using this ability, you will open an gateway to the Chaos Plane, allowing you to go there and bargain for the services of the Chaos Lord. Once the gate is opened, you may enter it to reach the plane, and it will close behind you.

To leave you must seek the exit, which is hidden in the Whirlpool of Chaos.


Mask
Syntax: MASK
Description: This ability will cause all the chaos entities in your entourage to become cloaked. While cloaked,

their movement in and out of rooms will not be seen.


Link
Syntax: ORDER DOPPLEGANGER CHANNEL FLING [params]
Description: By linking yourself with your doppleganger, you can now order it to FLING tarot cards from the

skillset Tarot. You must be holding the card you wish to fling, along with any necessary requirements such as being charged.

Cards that can be used by your doppleganger: The Magician, the Priestess, the Fool, the Sun, the Lovers, the Hierophant, the Sandman, the Warrior, the Tower, the Creator, the Adder, Justice, the Star, Aeon, Lust, Universe, Despair, the Moon.

You can look at AB TAROT <card> for more information.


Dervish
Syntax: SUMMON DERVISH
Description: ORDER DERVISH ACT

When you call upon the aid of Gaoithe, he will send you a whirling dervish. You can order the dervish to ACT, which will knock all players in the air to the ground.

The dervish cannot attack other players through normal means.


Sycophant
Syntax: SUMMON SYCOPHANT
Description: Yozik, when called, will send to you a sycophant, which will constantly praise its target causing

them to lose mana. If their mana falls below 80% of its max, then it will cause stupidity.


Gremlin
Syntax: SUMMON GREMLIN
Description: When you raise Titum, he will send to you a foul little gremlin, who will trip up your opponent

causing them to lose balance.


ChaosOrb
Syntax: SUMMON CHAOSORB
Description: ORDER ORB DEFEND <limb>

Zaigon, the Bastion is the Guardian of the new Court of Chaos. When called upon, he will send you a chaos orb which you can use to defend a limb, reducing the amount of health damage you take by half when that limb is struck. Valid limbs are the RIGHT or LEFT of your ARMs or LEGs, the HEAD, and the TORSO.

It cannot attack other players, only defend your limbs.


Bloodleech
Syntax: SUMMON BLOODLEECH
Description: Taosc, the Parasite, is lord of those creatures in Chaos. He will assist you by sending a

bloodleech to you. When ordered to attack another player, it will first attach itself to that player, and once attached, that player will be unable to clot.

See AB SURVIVAL CLOTTING for more information.


Firelord
Syntax: SUMMON FIRELORD
Description: ORDER FIRELORD SEAR <icewall> [direction]

Doite will send a firelord minion to assist you in battle. The firelord can attack with burning flames that set opponents on fire. It can even reach adjacent locations.

If you are blocked by an icewall, you can order your firelord to SEAR it away.


Minion
Syntax: SUMMON MINION
Description: Siphelia, the Specter is Mistress of Form in Chaos. When summoned, she will send forth a chaos

minion. When your chaos minion is in the area, it will protect your chaos entities from being banished or otherwise disrupted by enemy tactics. Its influence on dopplegangers stretch only as far as the location it is in.

The chaos minion cannot attack other players, it can only protect your entities.


Worm
Syntax: SUMMON WORM
Description: WORM REPORT <target>

When called upon, Gormuk will send you a chaos worm, which you may order to attack other players. Once the worm is attached, you will be able to WORM REPORT <target>, which will show you vital information about that person.


Slime
Syntax: SUMMON SLIME
Description: ORDER SLIME ENVELOP

Calling Mokpoth will have it send you a piece of its own Chaos Slime. Upon being ordered to attack someone, the slime will wrap itself around them. At this stage, you may order it to ENVELOP the target, which will for a period of time cause applied poultices to take slightly longer to recover from

There is a cooldown after use before you may order your slime to ENVELOP once more.


Pathfinder
Syntax: SUMMON PATHFINDER
Description: ORDER PATHFINDER HOME

When called upon, Gehenna, known as the Destination, will send to you a pathfinder entity. Wherever you summon the pathfinder entity will be home to it. Later, you may simply order it to take you home, and you will return to where it was summoned from.

The pathfinder cannot attack other players, it can only bring you home.


Soulmaster
Syntax: SUMMON SOULMASTER
Description: ORDER <target> <action>
      ORDER <target> HALLUCINATE <text>

Kaivan will send to you a soulmaster entity. Once ordered to attack someone, it will possess their body, allowing you to either order them to perform an action, or hallucinate something of your choosing. It will take a while before the target is fully possessed, and each time you order something, the soulmaster will need to wrestle for control once more.

You can order your soulmaster to act while off balance.


Humbug
Syntax: SUMMON HUMBUG
Description: Bampair will send to you a humbug when summoned. The humbug, when ordered to attack, attach itself

to the throat of the target and suck out as much of as any elixirs they try to drink. This will reduce their ability to heal from elixirs.


Chimera
Syntax: SUMMON CHIMERA
Description: ORDER CHIMERA ROAR
      ORDER CHIMERA HEADBUTT
      ORDER CHIMERA GAS

You may order one of the chimera's three heads to perform an attack on its focused target, but only every so often.

Effects:

  • The lion's head will roar at the target, stripping deafness or stunning the target if not deaf.
  • The goat's head will ram the target, dealing damage.
  • The dragon's head will exhale gas that strips the target's insomnia. It will not put them to

sleep.

The chimera cannot attack players under normal means, unless you order one of the heads.

You can also ride your chimera by MOUNTing it, and order it to fly by doing SPUR CHIMERA SKYWARD.


Bubonis
Syntax: SUMMON BUBONIS
Description: Nurgleeki will, when called, send to you a bubonis entity. When ordered to attack someone, it will

transfer mental ailments to them.

The possibilities are: Anorexia, slickness, vertigo, masochism, dementia, recklessness, confusion, claustrophobia, and shyness.


Doppleganger
Syntax: SUMMON DOPPLEGANGER
Description: When you summon Tel-Muzaan, he will send to you a doppleganger of yourself. The doppleganger is

different from other entities in that it can be remotely ordered within the same area. It cannot attack normally. The following is a list of extra things you can do with your doppleganger:

In order for remote commands to work, you must specify 'doppleganger'.

ORDER DOPPLEGANGER CLOAK:

 - Puts up a cloak that will mask entry and exit.

ORDER DOPPLEGANGER SEEK <target>:

 - Seeks out a player within the area.

ORDER DOPPLEGANGER LOOK:

 - Look at the room your doppleganger is in.

ORDER DOPPLEGANGER EXITS:

 - This will show you the exits in the room.

ORDER DOPPLEGANGER RETURN:

 - Returns the doppleganger to you.

ORDER DOPPLEGANGER CHANNEL <ability> [params]:

 - Channels a Necromancy ability.
 - Valid abilities: Decay, Shrivel, Chill, Screech, Belch, Leech, Bonedagger, and Vivisect.
 - Read AB NECROMANCY <ability> for more information.
   - Can also channel some Vision abilities.
   - Valid abilities: Rites, Vibes, and Traps.
   - Read AB VISION <ability> for more information.


Storm
Syntax: SUMMON STORM
Description: ORDER STORM TRACK

Paimon will send to you a chaos storm. When ordered to attack, it will either spew flames, shoot lightning, or throw bolts of light at your target.

You can also order it to TRACK down someone if the distance isn't too far and it is not following anyone. First order it to attack your target, then order it to TRACK.


Gatekeeper
Syntax: SUMMON GATEKEEPER
Description: Gatekeeper Ni'toks'i will, when called upon, bring you to the Chaos Plane after a few moment's wait.
It is much faster then using TRANSCENDENCE, however, you must be on full health and mana to use 

this.


Hound
Syntax: SUMMON HOUND
Description: ORDER HOUND TRACK

Kerbos, the Pit Hound, will send to you a chaos hound. This fearful beast has a limited number of attacks before its energy is depleted and it is returned to the Chaos Plane. Note that because of this, it will be omitted from ORDER LOYAL(S), you must order it individually.

Should your target be shielded, it will tear the shield from them, otherwise it will attack with its claws.

You can also order to TRACK, doing so will allow the beast to track down a player from a distance, providing it is not following anyone. Simply order it to attack someone, then order it to TRACK.


Crone
Syntax: SUMMON CRONE
Description: Akna will send to you a withered old crone when summoned. The crone has the ability to wither the

arms and legs of your opponents, crippling one of them when you order it to attack.


Pit
Syntax: SUMMON PIT
Description: Additional syntax: ENSORCELL PIT and ENTER PIT

The Empress of Chaos, Xa'azamit, has taken over the powers that Golgotha once held. When you summon her, you will tear open a hole to the fabled Pit of Xa'azamit, where your declared enemies will be sucked into and swarmed upon by a mass of creatures from the Chaos Plane. It is no simple feat however.

In order to draw your enemies into its maw, you must ensorcell the Pit with your might which will require your concentration as you do so - you may not perform an action that uses balance or equilibrium. You will begin to automatically ensorcell the Pit upon summoning.

Additionally, any Domination user that can summon the Empress may ensorcell the Pit, lessening the impact of interruption should it occur.

The first time the Pit attempts to pull an enemy in, it will capture their attention. Following that, those with levitation will avoid the draw of the Pit, however the defence will be destroyed if they resist its pull. If the target is fallen upon the ground, then the levitation defence will be ignored.