Difference between revisions of "Survival (skill)"

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m (Chimalmatko moved page Survival to Survival (skill))
 
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__NOTOC__
{{SkillHeader}}
{{SkillHeader}}
{{SkillTableRow | Composure | Inept | 0| The ability to withstand even the most frightening sights. }}
{{SkillTableRow|Swimming|Novice|0|Swim in the beautiful oceans, rivers, and lakes of Aetolia.}}
{{SkillTableRow | Concentration | Inept | 0| Use intense mental concentration to restore equilibrium. }}
{{SkillTableRow|Orienteering|Novice|0|Find your way to monuments around the land.}}
{{SkillTableRow | Swimming | Novice | 0| Swim in the beautiful oceans, rivers, and lakes of Aetolia. }}
{{SkillTableRow|Composure|Inept|0|The ability to withstand even the most frightening sights.}}
{{SkillTableRow | Orienteering | Novice | 0| Find your way to monuments around the land. }}
{{SkillTableRow|Queueing|Inept|0|Queue a command to fire when you recover balance.}}
{{SkillTableRow | Surveying | Novice | 0| Gain information on the characteristics of your location. }}
{{SkillTableRow|Concentration|Inept|0|Use intense mental concentration to restore equilibrium.}}
{{SkillTableRow | Fisticuffs | Novice | 0| Use your feet and hands to brawl. }}
{{SkillTableRow|Surveying|Novice|0|Gain information on the characteristics of your location.}}
{{SkillTableRow | Bleeding | Novice | 25| Discern if you are bleeding or not. }}
{{SkillTableRow|Fisticuffs|Novice|0|Use your feet and hands to brawl.}}
{{SkillTableRow | Necrosis | Novice | 50| Willingly bring about your own death. }}
{{SkillTableRow|Bleeding|Novice|25|Discern if you are bleeding or not.}}
{{SkillTableRow | Treading | Apprentice | 0| Swim in one place without drowning. }}
{{SkillTableRow|Necrosis|Novice|50|Willingly bring about your own death.}}
{{SkillTableRow | Perceive | Capable | 0| Determine if a forest area is a Druidic grove. }}
{{SkillTableRow|Treading|Apprentice|0|Swim in one place without drowning.}}
{{SkillTableRow | Assessing | Capable | 40| Ascertaining the health of a target. }}
{{SkillTableRow|Perceive|Capable|0|Determine if a forest area is a Druidic grove.}}
{{SkillTableRow | Dousing | Adept | 0| Hansel says, "Forest fires are pants!" }}
{{SkillTableRow|Assessing|Capable|40|Ascertaining the health of a target.}}
{{SkillTableRow | Clotting | Adept | 25| Reduce the level of your bleeding. }}
{{SkillTableRow|Dousing|Adept|0|Hansel says, "Forest fires are pants!"}}
{{SkillTableRow | Diagnose | Adept | 50| Check up on your physical and mental health. }}
{{SkillTableRow|Clotting|Adept|25|Reduce the level of your bleeding.}}
{{SkillTableRow | Sewers | Skilled | 0| Gaining entry to the dark underbelly of the cities. }}
{{SkillTableRow|Firstaid|Adept|25|Automatically attempt to cure that which ails you.}}
{{SkillTableRow | Satiation | Skilled | 40| Enhance the value of what you eat. }}
{{SkillTableRow|Diagnose|Adept|50|Check up on your physical and mental health.}}
{{SkillTableRow | FluidSwim | Skilled | 60| Swimming with not a care in the world. }}
{{SkillTableRow|Sewers|Skilled|0|Gaining entry to the dark underbelly of the cities.}}
{{SkillTableRow | Metawake | Gifted | 0| Cause yourself to quickly wake up automatically. }}
{{SkillTableRow|Satiation|Skilled|40|Enhance the value of what you eat.}}
{{SkillTableRow | Tumbling | Gifted | 33| Tumble past obstructions. }}
{{SkillTableRow|FluidSwim|Skilled|60|Swimming with not a care in the world.}}
{{SkillTableRow | Crashing | Gifted | 66| Crashing past obstructions in the forest. }}
{{SkillTableRow|Metawake|Gifted|0|Cause yourself to quickly wake up automatically.}}
{{SkillTableRow | Disregarding | Gifted | 66| Disregard your personal safety. }}
{{SkillTableRow|Tumbling|Gifted|33|Tumble past obstructions.}}
{{SkillTableRow | WormAttack | Expert | 0| Attacking dimensional wormholes. }}
{{SkillTableRow|Overkill|Gifted|50|Carry your extra damage to another target.}}
{{SkillTableRow | Clarity | Expert | 25| Focus on clarity of mind. }}
{{SkillTableRow|Crashing|Gifted|66|Crashing past obstructions in the forest.}}
{{SkillTableRow | Recovery | Expert | 50| Recovering from the use of the Tree of Life more quickly. }}
{{SkillTableRow|Disregarding|Gifted|66|Disregard your personal safety.}}
{{SkillTableRow | Selfishness | Expert | 75| Become too selfish to throw or give anything away. }}
{{SkillTableRow|WormAttack|Expert|0|Attacking dimensional wormholes.}}
{{SkillTableRow | Insomnia | Virtuoso | 33| Cause yourself to be unable to fall asleep. }}
{{SkillTableRow|Clarity|Expert|25|Focus on clarity of mind.}}
{{SkillTableRow | Swinging | Virtuoso | 66| Climbing up into the trees. }}
{{SkillTableRow|Recovery|Expert|50|Recovering from the use of the Tree of Life more quickly.}}
{{SkillTableRow | Shaking | Fabled | 9| Shaking a tree to see what falls out. }}
{{SkillTableRow|Selfishness|Expert|75|Become too selfish to throw or give anything away.}}
{{SkillTableRow | Clinging | Fabled | 55| Clinging tightly onto a tree. }}
{{SkillTableRow|Insomnia|Virtuoso|33|Cause yourself to be unable to fall asleep.}}
{{SkillTableRow | Restoration | Mythical | 0| Healing damaged limbs by force of will. }}
{{SkillTableRow|Swinging|Virtuoso|66|Climbing up into the trees.}}
{{SkillTableRow | Monuments | Mythical | 23| Memorize various locations around the land. }}
{{SkillTableRow|Shaking|Fabled|9|Shaking a tree to see what falls out.}}
{{SkillTableRow | Breathing | Mythical | 46| Controlling your breathing to avoid asphyxiation. }}
{{SkillTableRow|Clinging|Fabled|55|Clinging tightly onto a tree.}}
{{SkillTableRow | Focusing | Transcendent | 0| Curing mental afflictions by sheer will. }}
{{SkillTableRow|Restoration|Mythical|0|Healing damaged limbs by force of will.}}
{{SkillTableRow|Monuments|Mythical|23|Memorize various locations around the land.}}
{{SkillTableRow|Breathing|Mythical|46|Controlling your breathing to avoid asphyxiation.}}
{{SkillTableRow|Focusing|Transcendent|0|Curing mental afflictions by sheer will.}}
|-
|-
|}
|}
{{Ability Entry
| name = Swimming
| syntax = SWIM <direction>
| description = Using this ability, you can swim in lakes, rivers, and the ocean, albeit slowly.
}}


{{Ability Entry
{{Ability Entry
| name = Composure
| name = Composure
| syntax = COMPOSE
| syntax = COMPOSE
| description = If you are ever struggling from the symptom of [[fear]], COMPOSE to cure it. Note that this does not cure whatever might be causing the [[fear]].
| description = If you are ever struggling from the symptom of fear, COMPOSE to cure it. Note that this does not cure whatever might be causing the fear.
}}
 
 
{{Ability Entry
| name = Orienteering
| syntax = WALK TO <monument>
| description = See [[HELP MONUMENTS]] for a list of known monuments.
}}
 
 
{{Ability Entry
| name = Queueing
| syntax = QUEUE BAL <command> - Adds a command to your balance queue.<br>QUEUE EQ <command> - Adds a command to your equilibrium queue.
| description = This will let you queue a command to your balance or equilibrium, and that command will automatically fire whenever you next recover balance or equilibrium. Only one command may be queued to each type at a time.<br><br>QUEUE BAL and QUEUE EQ by themselves will clear your queue.
}}
}}

Latest revision as of 00:41, 6 April 2022

Skill Rank Percent Description
Swimming Novice 0% Swim in the beautiful oceans, rivers, and lakes of Aetolia.
Orienteering Novice 0% Find your way to monuments around the land.
Composure Inept 0% The ability to withstand even the most frightening sights.
Queueing Inept 0% Queue a command to fire when you recover balance.
Concentration Inept 0% Use intense mental concentration to restore equilibrium.
Surveying Novice 0% Gain information on the characteristics of your location.
Fisticuffs Novice 0% Use your feet and hands to brawl.
Bleeding Novice 25% Discern if you are bleeding or not.
Necrosis Novice 50% Willingly bring about your own death.
Treading Apprentice 0% Swim in one place without drowning.
Perceive Capable 0% Determine if a forest area is a Druidic grove.
Assessing Capable 40% Ascertaining the health of a target.
Dousing Adept 0% Hansel says, "Forest fires are pants!"
Clotting Adept 25% Reduce the level of your bleeding.
Firstaid Adept 25% Automatically attempt to cure that which ails you.
Diagnose Adept 50% Check up on your physical and mental health.
Sewers Skilled 0% Gaining entry to the dark underbelly of the cities.
Satiation Skilled 40% Enhance the value of what you eat.
FluidSwim Skilled 60% Swimming with not a care in the world.
Metawake Gifted 0% Cause yourself to quickly wake up automatically.
Tumbling Gifted 33% Tumble past obstructions.
Overkill Gifted 50% Carry your extra damage to another target.
Crashing Gifted 66% Crashing past obstructions in the forest.
Disregarding Gifted 66% Disregard your personal safety.
WormAttack Expert 0% Attacking dimensional wormholes.
Clarity Expert 25% Focus on clarity of mind.
Recovery Expert 50% Recovering from the use of the Tree of Life more quickly.
Selfishness Expert 75% Become too selfish to throw or give anything away.
Insomnia Virtuoso 33% Cause yourself to be unable to fall asleep.
Swinging Virtuoso 66% Climbing up into the trees.
Shaking Fabled 9% Shaking a tree to see what falls out.
Clinging Fabled 55% Clinging tightly onto a tree.
Restoration Mythical 0% Healing damaged limbs by force of will.
Monuments Mythical 23% Memorize various locations around the land.
Breathing Mythical 46% Controlling your breathing to avoid asphyxiation.
Focusing Transcendent 0% Curing mental afflictions by sheer will.


Swimming

Syntax:

SWIM <direction>

Using this ability, you can swim in lakes, rivers, and the ocean, albeit slowly.


Composure

Syntax:

COMPOSE

If you are ever struggling from the symptom of fear, COMPOSE to cure it. Note that this does not cure whatever might be causing the fear.


Orienteering

Syntax:

WALK TO <monument>

See HELP MONUMENTS for a list of known monuments.


Queueing

Syntax:

QUEUE BAL <command> - Adds a command to your balance queue.
QUEUE EQ <command> - Adds a command to your equilibrium queue.

This will let you queue a command to your balance or equilibrium, and that command will automatically fire whenever you next recover balance or equilibrium. Only one command may be queued to each type at a time.

QUEUE BAL and QUEUE EQ by themselves will clear your queue.