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| def2_desc = Reduces physical damage and increases chance to dodge. | | def2_desc = Reduces physical damage and increases chance to dodge. | ||
| weapon_info = a bone sitara, carved via [[Knifeplay_(skill)#Bonecarving| | | weapon_info = a bone sitara, carved via [[Knifeplay_(skill)#Bonecarving|bonecarving]], and possibly a shield (though this reduces damage output, due to [[Knifeplay_(skill)#Ambidexterity|ambidexterity]] | ||
| armor_info = a suit of leather armor, 10/10 protection or better | | armor_info = a suit of leather armor, 10/10 protection or better | ||
| eq_info = Predators use wood, iron, and cloth commodities to craft darts and threadtraps, and will need a stock of venoms and assortment of venom rags to fight other adventurers, but not to hunt denizens. | | eq_info = Predators use wood, iron, and cloth commodities to craft darts and threadtraps, and will need a stock of venoms and assortment of venom rags to fight other adventurers, but not to hunt denizens. |
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