288
edits
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{{SkillHeader}} | {{SkillHeader}} | ||
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{{SkillTableRow |Throatrip |Virtuoso |66 |Destroy their throat and fitness. }} | {{SkillTableRow |Throatrip |Virtuoso |66 |Destroy their throat and fitness. }} | ||
{{SkillTableRow |Thighlock |Fabled |0 |Pin your victim by their thigh. }} | {{SkillTableRow |Thighlock |Fabled |0 |Pin your victim by their thigh. }} | ||
{{SkillTableRow | | {{SkillTableRow |Gore |Fabled |50 |# They didn't need those intestines anyway. }} | ||
{{SkillTableRow | | {{SkillTableRow |Buffet |Fabled |50 |## Batter them blow after blow. }} | ||
{{SkillTableRow | | {{SkillTableRow |Deathroll |Fabled |50 |### They cannot escape you. }} | ||
{{SkillTableRow | | {{SkillTableRow |Rupture |Fabled |50 |#### Rend their flesh in a spray of blood. }} | ||
{{SkillTableRow | | {{SkillTableRow |Headdrop |Fabled |50 |##### Drop them on their head. }} | ||
{{SkillTableRow |Groinrip |Fabled |66 |Destroy their legs and agility. }} | {{SkillTableRow |Groinrip |Fabled |66 |Destroy their legs and agility. }} | ||
{{SkillTableRow |Pant |Mythical |10 |Gather your breath. }} | {{SkillTableRow |Pant |Mythical |10 |Gather your breath. }} | ||
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{{SkillTableRow |Quarter |Transcendent |0 |Quarter your victim in a packhunt. }} | {{SkillTableRow |Quarter |Transcendent |0 |Quarter your victim in a packhunt. }} | ||
|} | |} | ||
{{SkillHeader}} | {{SkillHeader}} | ||
==== Claw Attacks ==== | |||
{{SkillTableRow |Slashing |Inept |0 |A claw attack that causes bleeding. }} | {{SkillTableRow |Slashing |Inept |0 |A claw attack that causes bleeding. }} | ||
{{SkillTableRow |Spinalcrack |Apprentice |0 |Cause nerve damage to your opponent. }} | {{SkillTableRow |Spinalcrack |Apprentice |0 |Cause nerve damage to your opponent. }} | ||
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{{SkillTableRow |Jugular |Gifted |66 |Causing bleeding in the neck. }} | {{SkillTableRow |Jugular |Gifted |66 |Causing bleeding in the neck. }} | ||
|} | |} | ||
{{SkillHeader}} | {{SkillHeader}} | ||
==== Bite Attacks ==== | |||
{{SkillTableRow |Bite |Novice |0 |A basic bite attack. }} | {{SkillTableRow |Bite |Novice |0 |A basic bite attack. }} | ||
{{SkillTableRow |Gut |Novice |50 |A bite that causes damage to the torso. }} | {{SkillTableRow |Gut |Novice |50 |A bite that causes damage to the torso. }} | ||
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{{SkillTableRow |Facemaul |Fabled |33 |Make them unrecognizable. }} | {{SkillTableRow |Facemaul |Fabled |33 |Make them unrecognizable. }} | ||
{{SkillTableRow |Spinalrip |Mythical |0 |Cause permanent nerve damage. }} | {{SkillTableRow |Spinalrip |Mythical |0 |Cause permanent nerve damage. }} | ||
{{SkillTableRow |Skullcrush |Mythical |33 |Crush your opponent's skull in your jaws. }} | |||
|} | |} | ||
A # indicates exclusivity to the Wereboar subclass. | A # indicates exclusivity to the Wereboar subclass. | ||
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A ##### indicates exclusivity to the Wereraven subclass. | A ##### indicates exclusivity to the Wereraven subclass. | ||
{{Anchor|Mangle}} | |||
{{AB | |||
|skillname = Mangle | |||
|syntax = MANGLE <LEFT/RIGHT> <ARM/LEG> OF <victim> | |||
|description = If your victim possesses a broken arm or leg, you can latch your might upon it and | |||
mangle it in one swift blow. If you mangle a leg, then it will cause your opponent to fall to the | |||
ground. | |||
}} | |||
{{Anchor|Combo}} | |||
{{AB | |||
|skillname = Combo | |||
|syntax = COMBO <target> <[ab] [param]> <[ab] [param]> | |||
|description = This ability allows you to unleash a swift combination of attacks with a single | |||
command. You may optionally include which limb to strike after specifying the ability you wish to | |||
use. | |||
Example: COMBO DZEKK REND LEFT REND RIGHT | |||
}} | |||
{{Anchor|Destroy}} | |||
{{AB | |||
|skillname = Destroy | |||
|syntax = DESTROY <LEFT/RIGHT> <ARM/LEG> OF <victim> | |||
|description = If your opponent is suffering from a crippled limb, then you can completely destroy | |||
that limb, leaving it broken and useless. | |||
}} | |||
{{Anchor|Leapslash}} | |||
{{AB | |||
|skillname = Leapslash | |||
|syntax = LEAPSLASH <target> | |||
|description = While mounted, you may leap from your steed and crash into your target, knocking | |||
them to the ground as you slash frantically at them. | |||
}} | |||
{{Anchor|Armpitlock}} | |||
{{AB | |||
|skillname = Armpitlock | |||
|syntax = JAWLOCK ARMPIT OF <victim> | |||
|description = This skill will let you pin an opponent who has either a mangled torso or a mangled | |||
arm with your jaws, providing they are prone. While pinned, you can still use your claw attacks, | |||
but your bite attacks will become unavailable. | |||
}} | |||
{{Anchor|Expose}} | |||
{{AB | |||
|skillname = Expose | |||
|syntax = | |||
|description = This ability is passive. | |||
When your opponent is prone, you will aim for the soft flesh that is unprotected by armour. As such, | |||
your Ferality attacks will not be as impacted by your opponent's armour while they are in this | |||
state. | |||
}} | |||
{{Anchor|Spleenrip}} | |||
{{AB | |||
|skillname = Spleenrip | |||
|syntax = SPLEENRIP <victim> | |||
|description = If you are pinning an individual by their armpit, you can rip out their spleen. The | |||
damage to the spleen will be great and incurable while the body naturally fixes itself. While they | |||
are suffering from this, the ability to clot naturally and intentionally will be significantly | |||
reduced. | |||
}} | |||
{{Anchor|Necklock}} | |||
{{AB | |||
|skillname = Necklock | |||
|syntax = JAWLOCK NECK OF <victim> | |||
|description = This skill will let you pin an opponent who has a broken head with your jaws, | |||
providing they are prone. While pinned, you can still use your claw attacks, but your bite attacks | |||
will become unavailable. | |||
}} | |||
{{Anchor|Fury}} | |||
{{AB | |||
|skillname = Fury | |||
|syntax = | |||
|description = This ability is passive. | |||
Providing you are mutated, if you strike parry three times within a short time frame, your body | |||
will flood with fury. During this state, you can use claw attacks while off balance, allowing you | |||
to bite and then claw twice. | |||
}} | |||
{{Anchor|Throatrip}} | |||
{{AB | |||
|skillname = Throatrip | |||
|syntax = THROATRIP <victim> | |||
|description = If you are pinning an individual by their neck, you can rip out the tender flesh of | |||
their neck. The damage to the area will be great and will be incurable while the body naturally | |||
fixes itself. While they are suffering from this, they will be unable to make use of their voice | |||
and their ability to recover quickly from elixirs will be reduced. | |||
}} | |||
{{Anchor|Thighlock}} | |||
{{AB | |||
|skillname = Thighlock | |||
|syntax = JAWLOCK THIGH OF <victim> | |||
|description = This skill will let you pin an opponent who has a mangled leg with your jaws, | |||
providing they are prone. While pinned, you can still use your claw attacks, but your bite attacks | |||
will become unavailable. | |||
}} | |||
{{Anchor|Gore}} | |||
{{AB | |||
|skillname = Gore | |||
|syntax = | |||
|description = Usage: GORE <target> | |||
Requires a jawlock. If your target is below 25% health, this will instantly kill the target. | |||
Otherwise deals heavy cutting damage. Removes jawlock upon use. | |||
}} | |||
{{Anchor|Buffet}} | |||
{{AB | |||
|skillname = Buffet | |||
|syntax = | |||
|description = Usage: BUFFET <target> | |||
If you have your target jawlocked, deliver a buffet of blows upon them, | |||
dealing heavy damage and stunning. This will clear your jawlock. | |||
}} | |||
{{Anchor|Deathroll}} | |||
{{AB | |||
|skillname = Deathroll | |||
|syntax = | |||
|description = Usage: DEATHROLL <target> | |||
Requires your target to be jawlocked. Deals heavy cutting damage, but if performed in a flooded | |||
location, deals asphyxiation damage instead. Removes jawlock upon use. | |||
}} | |||
{{Anchor|Rupture}} | |||
{{AB | |||
|skillname = Rupture | |||
|syntax = | |||
|description = Usage: RUPTURE <target> | |||
If your target is jawlocked, rip their flesh apart. Deals heavy bleeding damage equal to one-third | |||
of their missing health, damages them, and removes jawlock. | |||
}} | |||
{{Anchor|Headdrop}} | |||
{{AB | |||
|skillname = Headdrop | |||
|syntax = | |||
|description = Usage: HEADDROP <target> | |||
Requires your target to be jawlocked. Lift your target into the air with your mighty wings and drop | |||
them upon their head. Does fair damage and breaks said head. Removes jawlock. | |||
}} | |||
{{Anchor|Groinrip}} | |||
{{AB | |||
|skillname = Groinrip | |||
|syntax = GROINRIP <victim> | |||
|description = If you are pinning an individual by their thigh, you can rip out the tender muscles | |||
in their groin. The damage to the area will be great and will be incurable while the body naturally | |||
fixes itself. While they are suffering from this, their ability to dodge and divert will be halved | |||
and they will move from room to room slowly. | |||
}} | |||
{{Anchor|Pant}} | |||
{{AB | |||
|skillname = Pant | |||
|syntax = PANT HARSHLY | |||
|description = Providing you are filled with fury, you may release your breath in a cloud of hot | |||
steam. | |||
This will provide the following benefits: | |||
- Reduce your Fitness cooldown by 5 seconds if used. | |||
- Cure the 'exhausted' affliction if you have it. | |||
- Restore a small amount of endurance. | |||
Please see AB HUNTING FITNESS for more information on this skill and AB FERALITY FURY for | |||
information on fury. | |||
}} | |||
{{Anchor|Flurry}} | |||
{{AB | |||
|skillname = Flurry | |||
|syntax = FLURRY <target> PREPARE TO FLURRY | |||
|description = Attack in a savage flurry of tooth and claw, striking out at multiple body parts at | |||
once in a powerful assault. While this ability cannot be parried, any limb damage dealt will not | |||
cause the limb to break. You will need to use a different attack in order to break a limb. | |||
When preparing to flurry, you will automatically flurry the next person to enter the room. | |||
}} | |||
{{Anchor|Quarter}} | |||
{{AB | |||
|skillname = Quarter | |||
|syntax = QUARTER <target> | |||
|description = If a fellow shapeshifter has an opponent captured in a jawlock, you can take hold of | |||
a free limb and tear them to pieces, granting them a grisly death. | |||
You will also come out of it with a yummy snack! | |||
}} | |||
{{Anchor|Slashing}} | |||
{{AB | |||
|skillname = Slashing | |||
|syntax = SLASH <target> [limb] | |||
|description = AFFECTS: Both players and NPCs | |||
Draw your sharp claws against your foe in a basic attack. If you choose a limb to target it will | |||
cause damage to that limb. | |||
}} | |||
{{Anchor|Spinalcrack}} | |||
{{AB | |||
|skillname = Spinalcrack | |||
|syntax = SPINALCRACK <target> | |||
|description = Strike powerfully at their torso, damaging their spine and causing paresis. | |||
}} | |||
{{Anchor|Rend}} | |||
{{AB | |||
|skillname = Rend | |||
|syntax = REND <target> [LEFT/RIGHT] | |||
|description = Use your claws to rend the muscles of your opponents arm, crippling it in the | |||
process. | |||
}} | |||
{{Anchor|Hamstring}} | |||
{{AB | |||
|skillname = Hamstring | |||
|syntax = HAMSTRING <target> LEFT/RIGHT] | |||
|description = Aim for the juicy muscles in your opponent's leg, crippling their ability to make | |||
use of it. | |||
}} | |||
{{Anchor|Faceslash}} | |||
{{AB | |||
|skillname = Faceslash | |||
|syntax = FACESLASH <target> | |||
|description = Take swing at your opponent's head, blurring their vision with a vicious strike to | |||
the face. | |||
}} | |||
{{Anchor|Bodypunch}} | |||
{{AB | |||
|skillname = Bodypunch | |||
|syntax = BODYPUNCH <target> | |||
|description = Launch into a massive blow at the torso of your victim, stunning them briefly. | |||
}} | |||
{{Anchor|Throatslice}} | |||
{{AB | |||
|skillname = Throatslice | |||
|syntax = THROATSLICE <target> | |||
|description = By aiming for the neck, you can cripple your opponent's voice and prevent them from | |||
speaking or making use of it. | |||
}} | |||
{{Anchor|Skullwhack}} | |||
{{AB | |||
|skillname = Skullwhack | |||
|syntax = SKULLWHACK <target> | |||
|description = Deliver a painful blow to the skull of an opponent. If they are suffering from a | |||
broken head, then the strike will knock them unconscious. | |||
}} | |||
{{Anchor|Jugular}} | |||
{{AB | |||
|skillname = Jugular | |||
|syntax = JUGULAR <target> | |||
|description = A potent strike that will aim for the vitals of your prey, ripping forth their | |||
jugular and making them bleed profusely. | |||
}} | |||
{{Anchor|Bite}} | |||
{{AB | |||
|skillname = Bite | |||
|syntax = BITE <target> [limb] | |||
|description = AFFECTS: Both players and NPCs | |||
A nasty bite against an opponent. If you specify a limb then you will deal damage to that limb. | |||
}} | |||
{{Anchor|Gut}} | |||
{{AB | |||
|skillname = Gut | |||
|syntax = GUT <target> | |||
|description = If your opponent is suffering from a broken torso, you can savagely rip into their | |||
gut and instantly mangle it. | |||
}} | |||
{{Anchor|Lacerate}} | |||
{{AB | |||
|skillname = Lacerate | |||
|syntax = LACERATE <target> | |||
|description = A master of combat knows it is important to keep the blood flowing to ensure death | |||
to their victim. If your opponent is suffering from a broken torso, you can lacerate their chest, | |||
causing some bleeding up front and more a few seconds later. This ability will also give your | |||
victim the rend affliction. | |||
}} | |||
{{Anchor|Neckdrag}} | |||
{{AB | |||
|skillname = Neckdrag | |||
|syntax = NECKDRAG <target> <direction> | |||
|description = By clamping your jaws around the neck of your target, you can drag them in a | |||
direction of your choosing. This will throw them to the floor and knock them off balance. | |||
}} | |||
{{Anchor|Facemaul}} | |||
{{AB | |||
|skillname = Facemaul | |||
|syntax = FACEMAUL <target> | |||
|description = If your victim has blurry vision, they will be open for an attack to maul their face | |||
leaving them with a form of permanent disfigurement. | |||
}} | |||
{{Anchor|Spinalrip}} | |||
{{AB | |||
|skillname = Spinalrip | |||
|syntax = SPINALRIP <victim> | |||
|description = Using your maw, you can rip their spine out of place, causing periodic paralysis | |||
until it is cured, as well as blocking the use of the survival skill Restoration. | |||
This effect can be cured with the restoration salve, or the spine will heal itself in a short | |||
period of time. | |||
Please see AB SURVIVAL RESTORATION for more information on this ability. | |||
}} | |||
{{Anchor|Skullcrush}} | |||
{{AB | |||
|skillname = Skullcrush | |||
|syntax = SKULLCRUSH <target> | |||
|description = If your opponent has fallen and is suffering from a broken head, you can crush their | |||
skull between your jaws, instantly mangling it. | |||
}} |
edits