Difference between revisions of "Classes"

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A '''class''' is the primary martial style of a character. A class is represented by three [[skillsets]], each of which is designed to synergize with one another to provide you with a suite of useful abilities. Classes carry with them certain restrictions, namely which types of armor you can wear, and [[tethering]].


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== Classes and Guilds ==
! style="font-size:150%; font-variant: small-caps;"" | <br>Classes
|-
|
|-
| <br>A class is a set of skills. These skills are also referred to as guild-skills, because you must join a guild in order to gain most classes, although as you will read later on, you may, after a time, have a class without being in the associated guild. Examples of classes are Monk, Druid, and Syssin. You may see what class you have, if any, by viewing your [[Score]].<br><br>Once you join a guild, you'll automatically gain the class of that guild, but you will notice in your score that you are only an apprentice in that class. Your apprenticeship will end when you first gain guild rank 3. Once you have finished your apprenticeship, your class is permanent. Even if you are demoted back below guild rank 3, you will stay a full member of the class.<br><br>In order to leave a class and gain another, you must first leave your current one. Doing this will take your guild-skills away, and give you back approximately half of the lessons you put into them.
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{| style="-moz-border-radius:10px; margin-left:1em; margin-bottom:0.5em; width:300px; background:#ffffff; border:#dddd00 solid 2px; text-align:center; font-weight:bold"
! Class
! Guild
|-
| Bloodborn
| [[Bloodborn]]
|-
| Cabalist
| [[Cabalists]]
|-
| Carnifex
| [[Carnifex]]
|-
| Druid
| [[Druids]]
|-
| Indorani
| [[Indorani]]
|-
| Infernal
| None
|-
| Luminary
| [[Luminaries]]
|-
| Lycanthrope
| [[Atabahi]], [[Bahkatu]]
|-
| Magi
| [[Magi]]
|-
| Monk
| [[Sentaari]]
|-
| Nightstalker
| See [[Nightstalkers]]
|-
| Paladin
| None
|-
| Priest
| None
|-
| Sentinel
| [[Sentinels]]
|-
| Shaman
| [[Shamans]]
|-
| Syssin
| [[Syssin]]
|-
| Templar
| [[Templars]]
|-
| Teradrim
| [[Teradrim]]
|-
| Praenomen
| See [[Undead Houses]]
|-
| Zealot         
| [[Daru]]               
|}


* [[Multiclassing]]
Except in the case of {{class|Praenomen}}, each class in Aetolia belongs to, and is taught by, its respective guild. In many instances, the guild and class names are the same, though there are exceptions (such as the [[Sentaari]] guild offering {{class|Monk}}).
 
=== Acquiring a Class ===
 
When a character joins a guild, they acquire the guild's class as well, and are considered to be an apprentice of that class. This differs from actual [[Apprenticeship|class apprenticeship]], a method by which characters teach a non-guilded character their class. While an apprentice, leaving your guild will cause you to lose your class as well, refunding the lessons you put into that class (at a loss: [[newbies]] only retain 90% of their lessons, while players above level 20 retain 50%).
 
When a character reaches rank 3 in their guild, they acquire the class, making it permanent. Even if they are demoted below rank 3, they will no longer be an apprentice. Once you own the class, you are able to [[Apprenticeship|apprentice]] outsiders in its skills. Additionally, leaving the guild will not cause you to lose your class.
 
=== Mastering a Class ===
 
If you wish to acquire another class, you will first need to master the one you have. To master a class, you must either learn up to two Transcendent, or three Virtuoso skills in that class.
 
== Armor Restrictions ==
 
Your current class will be restricted to a certain set of armor, or in certain cases, be unable to wear armor at all. Wearing weaker armor than what is available is an option, but only recommended in very special situations.
 
{| width=40% align=center class="wikitable"
! colspan=2 | Armor Restrictions by Class
|-
! align=left | Armor
! align=left | Class
|-
| No Armor || {{class|Sciomancer}}, {{class|Ascendril}}, {{class|Bloodborn}}, {{class|Atabahi}}, {{class|Bahkatu}}, {{class|Teradrim}}
|-
| Leather || {{class|Zealot}}, {{class|Monk}}
|-
| Ringmail || {{class|Shaman}}
|-
| Scalemail || {{class|Cabalist}}, {{class|Indorani}}, {{class|Syssin}}, {{class|Praenomen}}
|-
| Chainmail || {{class|Sentinel}}
|-
| Splintmail || {{class|Luminary}}
|-
| Fieldplate || {{class|Templar}}, {{class|Carnifex}}
|-
| Fullplate || {{class|Templar}}, {{class|Carnifex}}
|}
 
{{ClassNavigator}}
 
[[Category:The World of Aetolia]]

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