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(Replaced content with "'''Domination''' is without question the most dangerous art within Aetolia. It involves the summoning of servants, known as entities, from the Chaos Plane by barga...") |
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You risk your life and your very soul in dealing with them, for they are powerful and not to be trifled with. | You risk your life and your very soul in dealing with them, for they are powerful and not to be trifled with. | ||
{{SkillHeader}} | |||
== Abilities == | |||
{{SkillTableRow |Dominate|Inept|0|Dominate the entities of Chaos. }} | |||
{{SkillTableRow |Pact|Inept|0|Manage your pacts with the Chaos Lords. }} | |||
{{SkillTableRow |Control|Inept|0|Control your entities of Chaos. }} | |||
{{SkillTableRow |Transcendence|Apprentice|37|Open a gateway to the Plane of Chaos. }} | |||
{{SkillTableRow |Mask|Skilled|0|Conceal the movement of your chaos entities. }} | |||
{{SkillTableRow |Link|Mythical|31|The ability to link yourself to your doppleganger. }} | |||
|} | |||
{{SkillHeader}} | |||
== Entities == | |||
{{SkillTableRow |Dervish|Inept|0|Gaoithe, the Disrupter. }} | |||
{{SkillTableRow |Sycophant|Novice|0|Yozik, the Lustrous. }} | |||
{{SkillTableRow |Gremlin|Apprentice|0|Titum, the Travail. }} | |||
{{SkillTableRow |ChaosOrb|Capable|0|Zaigon, the Bastion. }} | |||
{{SkillTableRow |Bloodleech|Capable|40|Taosc, the Parasite. }} | |||
{{SkillTableRow |Firelord|Adept|0|Doite, the Charred. }} | |||
{{SkillTableRow |Minion|Adept|50|Siphelia, the Specter. }} | |||
{{SkillTableRow |Worm|Skilled|0|Gormuk, the Pestilent. }} | |||
{{SkillTableRow |Slime|Skilled|40|Mokpoth, the Massive. }} | |||
{{SkillTableRow |Pathfinder|Gifted|0|Gehenna, the Destination. }} | |||
{{SkillTableRow |Soulmaster|Gifted|50|Kaivan, the Soul Leech. }} | |||
{{SkillTableRow |Humbug|Expert|0|Bampair, the Insatiable. }} | |||
{{SkillTableRow |Chimera|Expert|50|Janorex, the Splicer. }} | |||
{{SkillTableRow |Bubonis|Virtuoso|0|Nurgleeki, the Warlock. }} | |||
{{SkillTableRow |Doppleganger|Virtuoso|45|Tel-Muzaan, the Skinwalker. }} | |||
{{SkillTableRow |Storm|Fabled|0|Paimon, the Candlekeeper. }} | |||
{{SkillTableRow |Gatekeeper|Fabled|45|Gatekeeper Ni'toks'i. }} | |||
{{SkillTableRow |Hound|Mythical|0|Kerbos, the Pit Hound. }} | |||
{{SkillTableRow |Crone|Mythical|62|Akna, the Withered One. }} | |||
{{SkillTableRow |Pit|Transcendent|0|Empress of Chaos, Xa'azamit. }}|} | |||
{{AB | |||
|skillname = Dominate | |||
|syntax = DOMINATE <entity> and ABORT | |||
|description = | |||
Domination is without question the one of the most dangerous arts within Aetolia. It involves the | |||
summoning of entities from the Chaos Plane by dealing with ethereal beings known as the Chaos Lords. | |||
You risk your life and your very soul in dealing with them, for they are powerful and not to be | |||
trifled with. | |||
To gain the services of a Chaos Lord, you must first discover a way into the Chaos Plane. Once | |||
there, search them out and attempt DOMINATE them. You can use the chaos portals located in the | |||
plane to quickly move between the various Chaos Lords. | |||
If the entity feels you are wasting its time, it may choose to attack you or it may simply ignore | |||
you. However, if it feels it can gain something, it will begin a bargaining dialogue with you, | |||
asking how you intend to pay it for its services. | |||
Answer the questions as you like, but be warned that cheapness can have its own punishment. At any | |||
time during the bargaining, you may ABORT to end the dialogue. The entity may grow enraged at this, | |||
however, or may simply refuse to bargain further with you. | |||
}} | |||
{{AB | |||
|skillname = Pact | |||
|syntax = PACTS | |||
|description = BREAK PACT <pact> | |||
If you were successful in your bargaining with the Chaos Lords, you will now possess a pact with | |||
which you may call upon. You can see how many times a Chaos Lord will respond to your summoning by | |||
viewing your pacts. You can also choose to break a pact in order to end it early. | |||
You will need review the individual skills within AB DOMINATION for each Chaos Lord to see how they | |||
will aide you upon summoning. Most will send a minion known as an entity to help you, although this | |||
will not be true for all. | |||
}} | |||
{{AB | |||
|skillname = Control | |||
|syntax = Most pacts will result a minion, known as a chaos entity, that is summoned when you call | |||
upon a Chaos Lord. These minions can become many, and can sometimes be difficult to control. | |||
|description = | |||
Through your expertise, you have a few methods of controlling these entities: | |||
SUMMON <entity> : Summon an entity or one of its servants. | |||
SUMMON ALL PACTS : If the pact sends a minion, it will summon it. | |||
BANISH <entity> : Banish an entity back to the plane of Chaos. | |||
CALL ENTITIES : Call all summoned entities to your side. | |||
You may also wish to review HELP LOYALTY as it holds many commands that will be useful to you in | |||
ordering your entities. | |||
}} | |||
{{AB | |||
|skillname = Transcendence | |||
|syntax = TRANSCENDENCE | |||
|description = ENTER GATEWAY | |||
Using this ability, you will open an gateway to the Chaos Plane, allowing you to go there and | |||
bargain for the services of the Chaos Lord. Once the gate is opened, you may enter it to reach the | |||
plane, and it will close behind you. | |||
To leave you must seek the exit, which is hidden in the Whirlpool of Chaos. | |||
}} | |||
{{AB | |||
|skillname = Mask | |||
|syntax = MASK | |||
|description = | |||
This ability will cause all the chaos entities in your entourage to become cloaked. While cloaked, | |||
their movement in and out of rooms will not be seen. | |||
}} | |||
{{AB | |||
|skillname = Link | |||
|syntax = ORDER DOPPLEGANGER CHANNEL FLING [params] | |||
|description = | |||
By linking yourself with your doppleganger, you can now order it to FLING tarot cards from the | |||
skillset Tarot. You must be holding the card you wish to fling, along with any necessary | |||
requirements such as being charged. | |||
Cards that can be used by your doppleganger: | |||
The Magician, the Priestess, the Fool, the Sun, the Lovers, the Hierophant, the Sandman, the | |||
Warrior, the Tower, the Creator, the Adder, Justice, the Star, Aeon, Lust, Universe, Despair, the | |||
Moon. | |||
You can look at AB TAROT <card> for more information. | |||
}} | |||
{{AB | |||
|skillname = Dervish | |||
|syntax = SUMMON DERVISH | |||
|description = ORDER DERVISH ACT | |||
When you call upon the aid of Gaoithe, he will send you a whirling dervish. You can order the | |||
dervish to ACT, which will knock all players in the air to the ground. | |||
The dervish cannot attack other players through normal means. | |||
}} | |||
{{AB | |||
|skillname = Sycophant | |||
|syntax = SUMMON SYCOPHANT | |||
|description = | |||
Yozik, when called, will send to you a sycophant, which will constantly praise its target causing | |||
them to lose mana. If their mana falls below 80% of its max, then it will cause stupidity. | |||
}} | |||
{{AB | |||
|skillname = Gremlin | |||
|syntax = SUMMON GREMLIN | |||
|description = | |||
When you raise Titum, he will send to you a foul little gremlin, who will trip up your opponent | |||
causing them to lose balance. | |||
}} | |||
{{AB | |||
|skillname = ChaosOrb | |||
|syntax = SUMMON CHAOSORB | |||
|description = ORDER ORB DEFEND <limb> | |||
Zaigon, the Bastion is the Guardian of the new Court of Chaos. When called upon, he will send you a | |||
chaos orb which you can use to defend a limb, reducing the amount of health damage you take by half | |||
when that limb is struck. Valid limbs are the RIGHT or LEFT of your ARMs or LEGs, the HEAD, and the | |||
TORSO. | |||
It cannot attack other players, only defend your limbs. | |||
}} | |||
{{AB | |||
|skillname = Bloodleech | |||
|syntax = SUMMON BLOODLEECH | |||
|description = | |||
Taosc, the Parasite, is lord of those creatures in Chaos. He will assist you by sending a | |||
bloodleech to you. When ordered to attack another player, it will first attach itself to that | |||
player, and once attached, that player will be unable to clot. | |||
See AB SURVIVAL CLOTTING for more information. | |||
}} | |||
{{AB | |||
|skillname = Firelord | |||
|syntax = SUMMON FIRELORD | |||
|description = ORDER FIRELORD SEAR <icewall> [direction] | |||
Doite will send a firelord minion to assist you in battle. The firelord can attack with burning | |||
flames that set opponents on fire. It can even reach adjacent locations. | |||
If you are blocked by an icewall, you can order your firelord to SEAR it away. | |||
}} | |||
{{AB | |||
|skillname = Minion | |||
|syntax = SUMMON MINION | |||
|description = | |||
Siphelia, the Specter is Mistress of Form in Chaos. When summoned, she will send forth a chaos | |||
minion. When your chaos minion is in the area, it will protect your chaos entities from being | |||
banished or otherwise disrupted by enemy tactics. Its influence on dopplegangers stretch only as | |||
far as the location it is in. | |||
The chaos minion cannot attack other players, it can only protect your entities. | |||
}} | |||
{{AB | |||
|skillname = Worm | |||
|syntax = SUMMON WORM | |||
|description = WORM REPORT <target> | |||
When called upon, Gormuk will send you a chaos worm, which you may order to attack other players. | |||
Once the worm is attached, you will be able to WORM REPORT <target>, which will show you vital | |||
information about that person. | |||
}} | |||
{{AB | |||
|skillname = Slime | |||
|syntax = SUMMON SLIME | |||
|description = ORDER SLIME ENVELOP | |||
Calling Mokpoth will have it send you a piece of its own Chaos Slime. Upon being ordered to attack | |||
someone, the slime will wrap itself around them. At this stage, you may order it to ENVELOP the | |||
target, which will for a period of time cause applied poultices to take slightly longer to recover | |||
from | |||
There is a cooldown after use before you may order your slime to ENVELOP once more. | |||
}} | |||
{{AB | |||
|skillname = Pathfinder | |||
|syntax = SUMMON PATHFINDER | |||
|description = ORDER PATHFINDER HOME | |||
When called upon, Gehenna, known as the Destination, will send to you a pathfinder entity. Wherever | |||
you summon the pathfinder entity will be home to it. Later, you may simply order it to take you | |||
home, and you will return to where it was summoned from. | |||
The pathfinder cannot attack other players, it can only bring you home. | |||
}} | |||
{{AB | |||
|skillname = Soulmaster | |||
|syntax = SUMMON SOULMASTER | |||
|description = ORDER <target> <action> | |||
ORDER <target> HALLUCINATE <text> | |||
Kaivan will send to you a soulmaster entity. Once ordered to attack someone, it will possess their | |||
body, allowing you to either order them to perform an action, or hallucinate something of your | |||
choosing. It will take a while before the target is fully possessed, and each time you order | |||
something, the soulmaster will need to wrestle for control once more. | |||
You can order your soulmaster to act while off balance. | |||
}} | |||
{{AB | |||
|skillname = Humbug | |||
|syntax = SUMMON HUMBUG | |||
|description = | |||
Bampair will send to you a humbug when summoned. The humbug, when ordered to attack, attach itself | |||
to the throat of the target and suck out as much of as any elixirs they try to drink. This will | |||
reduce their ability to heal from elixirs. | |||
}} | |||
{{AB | |||
|skillname = Chimera | |||
|syntax = SUMMON CHIMERA | |||
|description = ORDER CHIMERA ROAR | |||
ORDER CHIMERA HEADBUTT | |||
ORDER CHIMERA GAS | |||
You may order one of the chimera's three heads to perform an attack on its focused target, but only | |||
every so often. | |||
Effects: | |||
* The lion's head will roar at the target, stripping deafness or stunning the target if not deaf. | |||
* The goat's head will ram the target, dealing damage. | |||
* The dragon's head will exhale gas that strips the target's insomnia. It will not put them to | |||
sleep. | |||
The chimera cannot attack players under normal means, unless you order one of the heads. | |||
You can also ride your chimera by MOUNTing it, and order it to fly by doing SPUR CHIMERA SKYWARD. | |||
}} | |||
{{AB | |||
|skillname = Bubonis | |||
|syntax = SUMMON BUBONIS | |||
|description = | |||
Nurgleeki will, when called, send to you a bubonis entity. When ordered to attack someone, it will | |||
transfer mental ailments to them. | |||
The possibilities are: | |||
Anorexia, slickness, vertigo, masochism, dementia, recklessness, confusion, claustrophobia, and | |||
shyness. | |||
}} | |||
{{AB | |||
|skillname = Doppleganger | |||
|syntax = SUMMON DOPPLEGANGER | |||
|description = | |||
When you summon Tel-Muzaan, he will send to you a doppleganger of yourself. The doppleganger is | |||
different from other entities in that it can be remotely ordered within the same area. It cannot | |||
attack normally. The following is a list of extra things you can do with your doppleganger: | |||
In order for remote commands to work, you must specify 'doppleganger'. | |||
ORDER DOPPLEGANGER CLOAK: | |||
- Puts up a cloak that will mask entry and exit. | |||
ORDER DOPPLEGANGER SEEK <target>: | |||
- Seeks out a player within the area. | |||
ORDER DOPPLEGANGER LOOK: | |||
- Look at the room your doppleganger is in. | |||
ORDER DOPPLEGANGER EXITS: | |||
- This will show you the exits in the room. | |||
ORDER DOPPLEGANGER RETURN: | |||
- Returns the doppleganger to you. | |||
ORDER DOPPLEGANGER CHANNEL <ability> [params]: | |||
- Channels a Necromancy ability. | |||
- Valid abilities: Decay, Shrivel, Chill, Screech, Belch, Leech, Bonedagger, and Vivisect. | |||
- Read AB NECROMANCY <ability> for more information. | |||
- Can also channel some Vision abilities. | |||
- Valid abilities: Rites, Vibes, and Traps. | |||
- Read AB VISION <ability> for more information. | |||
}} | |||
{{AB | |||
|skillname = Storm | |||
|syntax = SUMMON STORM | |||
|description = ORDER STORM TRACK | |||
Paimon will send to you a chaos storm. When ordered to attack, it will either spew flames, shoot | |||
lightning, or throw bolts of light at your target. | |||
You can also order it to TRACK down someone if the distance isn't too far and it is not following | |||
anyone. First order it to attack your target, then order it to TRACK. | |||
}} | |||
{{AB | |||
|skillname = Gatekeeper | |||
|syntax = SUMMON GATEKEEPER | |||
|description = | |||
Gatekeeper Ni'toks'i will, when called upon, bring you to the Chaos Plane after a few moment's wait. | |||
It is much faster then using TRANSCENDENCE, however, you must be on full health and mana to use | |||
this. | |||
}} | |||
{{AB | |||
|skillname = Hound | |||
|syntax = SUMMON HOUND | |||
|description = ORDER HOUND TRACK | |||
Kerbos, the Pit Hound, will send to you a chaos hound. This fearful beast has a limited number of | |||
attacks before its energy is depleted and it is returned to the Chaos Plane. Note that because of | |||
this, it will be omitted from ORDER LOYAL(S), you must order it individually. | |||
Should your target be shielded, it will tear the shield from them, otherwise it will attack with | |||
its claws. | |||
You can also order to TRACK, doing so will allow the beast to track down a player from a distance, | |||
providing it is not following anyone. Simply order it to attack someone, then order it to TRACK. | |||
}} | |||
{{AB | |||
|skillname = Crone | |||
|syntax = SUMMON CRONE | |||
|description = | |||
Akna will send to you a withered old crone when summoned. The crone has the ability to wither the | |||
arms and legs of your opponents, crippling one of them when you order it to attack. | |||
}} | |||
{{AB | |||
|skillname = Pit | |||
|syntax = SUMMON PIT | |||
|description = | |||
Additional syntax: ENSORCELL PIT and ENTER PIT | |||
The Empress of Chaos, Xa'azamit, has taken over the powers that Golgotha once held. When you summon | |||
her, you will tear open a hole to the fabled Pit of Xa'azamit, where your declared enemies will be | |||
sucked into and swarmed upon by a mass of creatures from the Chaos Plane. It is no simple feat | |||
however. | |||
In order to draw your enemies into its maw, you must ensorcell the Pit with your might which will | |||
require your concentration as you do so - you may not perform an action that uses balance or | |||
equilibrium. You will begin to automatically ensorcell the Pit upon summoning. | |||
Additionally, any Domination user that can summon the Empress may ensorcell the Pit, lessening the | |||
impact of interruption should it occur. | |||
The first time the Pit attempts to pull an enemy in, it will capture their attention. Following | |||
that, those with levitation will avoid the draw of the Pit, however the defence will be destroyed | |||
if they resist its pull. If the target is fallen upon the ground, then the levitation defence will | |||
be ignored. | |||
}} | |||
[[Category:Skills]] | [[Category:Skills]] |
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