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The amount of bleeding caused is based upon the amount of soul missing upon the time of application, | The amount of bleeding caused is based upon the amount of soul missing upon the time of application, | ||
with the application that had the most amount of soul missing taking priority. It is then | |||
increased by the number of stacks applied upon being triggered. It cannot cause someone to bleed | increased by the number of stacks applied upon being triggered. It cannot cause someone to bleed | ||
more than 2000 health points. | more than 2000 health points. |
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