Difference between revisions of "Ancestry (skill)"

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The amount of bleeding caused is based upon the amount of soul missing upon the time of application,
The amount of bleeding caused is based upon the amount of soul missing upon the time of application,
with the application that had the most amount of soul missing taking priority. It is then  
with the application that had the most amount of soul missing taking priority. It is then  
increased by the number of stacks applied upon being triggered. It cannot cause someone to bleed  
increased by the number of stacks applied upon being triggered. It cannot cause someone to bleed  
more than 2000 health points.
more than 2000 health points.
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