There are four main city-states/nations in Aetolia that a player can be a member of: Bloodloch, Duiran, Enorian, and Spinesreach. Each city has their own set of ideals and goals that defines their place in the world.
Player Cities | |||||||||||||
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Non-Player Cities | |||||||||||||
The Island of Delos | |||||||||||||
Main article: Delos
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The island of Delos lies in the middle of the mighty Zaphar river on the east edge of Sapience. Delos has defined itself as a place devoted, in the main, to the arts of combat. A township which swears a neutral stance, Delos does not allow player citizenship, which frees it of official agenda or political stance, allowing it to enjoy its renowned status as the country's largest trading hub. | |||||||||||||
The Free City of Delve | |||||||||||||
Main article: Delve
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Nestled on the far north-western coast of Albedos, the Port City of Delve is the last bastion of hope for the populace of those not yet enslaved by the Dreikathi. With the Dreikathi having seized up all other free cities, the Port of Delve quickly grew into a melting pot of all the various races of Albedos. Those counted as enemies of the Dreikathi are welcomed as allies within the walls of Delve, as long as they abide by the laws of the city. Delve is also home to the only known access point between both the continent of Sapience and that of Albedos outside of attempting to brave the violent waters that separate them. |