Difference between revisions of "Enorian"

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ENORIAN, BEACON OF LIGHT
{{infobox city
| headcolor = #7dd1c6
| subcolor  = #c4f5ee
| name      = Enorian
| tether    = Spirit
| continent = Sapience
| tutor    =
| guilds    = [[Ascendril]], [[Illuminai]], [[Templars]]
| patron    = [[Slyphe|Slyphe, the Maelstrom]]
| advisory  = [[Ethne]], [[Slyphe]], [[Dhar]], [[Damariel]] and [[Omei]]
}}


                Divine Patron: [[Auresae]], Goddess of Fire
The citizens of '''Enorian''' are the keepers of the cause of Light, holding to the ways of the Gods and the teachings of their forebears. Home to those who pursue the Godly causes of Fire, Justice, Truth, and Storm, the people of the southeast stand firm and true in their ideals, pursuing the coming of a new Age — The Age of Dawn.
              Divine Advisory: [[Haern]], [[Auresae]], [[Slyphe]], [[Lleis]] and [[Dhar]]


Enorian, Beacon of Light, can be found at the southern-most tip of the
The Enorianites claim three guilds: first the [[Illuminai]], who descend variously from an ancient order of Fire, encompassing Priestly, Luminary, and Daru tradition, and serve as caretakers and guardians of the Light. The [[Templars]], descendants of the Paladins and Knights of the southeast, guard the people of Enorian, serve as her strong right arm, and protect the innocent throughout the land. Finally, the [[Ascendril]], wielding the elements of Fire, Water, and Spirit in accord, aid the southeast with their powerful magic and a constantly growing knowledge of existence.
continent, situated between the wide plain of the Pash Valley and the rolling
blue waves of the Beryl Sea. The city of Enorian is renowned for its
architecture, particularly the gilded domes of the city's palace, university,
and museum. Due to these domes, it is said that the city shimmers gold during
the setting of the sun and emanates a pearly white radiance by the light of
the moon.


The Beacon of Light is home to many guilds, ranging from zealots
The city of Enorian, from which the Enorianites draw their name, was destroyed during the [[War of Night]] in the year 451 by the [[Nazedha]], and has since been reconstructed. Post-War, the majority of the city's population is variously [[Orc]], [[Ogre]], [[Troll]], or [[Arqeshi]], with Humans comprising roughly one fourth of all Enorianites. Other significant minority races include [[Dwarf|Dwarves]], [[Kelki]], [[Mhun]], and [[Xoran]], who have all achieved representation and recognition disproportionate to their numbers within the city's population.
of fire who strive for the advancement of the Light to knights of honor and
valor. The knights, known as the Paladins, are the oldest organization in the
city. They are joined by the Luminaries and the Daru. Both of these guilds
wield the powers of the Light against the forces of darkness and shadow,
corruption and apathy. The citizenry of Enorian is also made up partially of
forestals and
magic-users.


Though a diverse group, all of the city's people defend her walls steadfastly
and with unity owed to the close-knit nature of its southern society, whether
the enemy is within or without.


The citizenry of Enorian put faith in light to guide both their laws and their
== Timeline ==
actions; this may be why the city is also referred to as the City of Light. The
 
city could have also gained such a title based on its kind and loyal citizens
===First Mortal Epoch===
as the Beacon is home to many healers and scholars willing to soothe and teach.
The city of Shallam was constructed in the [[First Mortal Epoch]] by [[Lanos]] as part of a city-building competition between members of the [[:Category:Divine Pantheon|Divine Pantheon]].
Regardless of what nickname the city is referred to by, Enorian is a
 
magnificent metropolis of great purpose and great people.
===53 MA===
In [[Arios]] of the year 53 MA, mortals awakened from the [[Grand Artifice]] to find that some of them belonged to the city of Shallam, Jewel of the East. Without leadership or knowledge of the city they awoke in, they quickly began to piece together parts of the mysteries that surrounded them. After careful excavation of a ruined temple in the northwestern part of the city, [[Handel]], [[Syvelium]], and [[Marhisa]] were discovered and shared with citizens what they could recall from their lives before the Artifice.
 
===134 MA===
In the year 134 MA, [[Trabarg]], an archaeologist and tutor in Shallam uncovered letters detailing corruption and conspiracies from a point in the earliest history of the city. [[Hwenua]], son of [[Relio]], wrote to his father about the despair that the Sultan, [[Petureceh]], was experiencing following the death of his child, [[Shallai]].
 
==Notable Denizens==
 
==Landmarks==
===The Temple of the Gods===
Seated at the center of the city of Enorian is the Temple of the Gods, the first structure having been raised by the prophet [[Kayalenki]] during the War of Night. It is crowned by the Grand Flame, a source of power for those gifted by [[Illumination]], and a source of daily worship and prayer by the devout.
====Grand Flame====
===Broken Tower Tavern===
===Mhunnic Temple in Stonebridge===
===Bastion of the Host===
 
== Connected Areas ==
* [[the Village of Jaru]]
* [[the Raphaelan Highway]]
 
{{Template: Navbox city}}
[[Category:Geography]][[Category:Cities and Councils]]

Latest revision as of 08:24, 15 May 2021

Enorian
TetherSpirit
ContinentSapience
GuildsAscendril, Illuminai, Templars
Divines
PatronSlyphe, the Maelstrom
AdvisoryEthne, Slyphe, Dhar, Damariel and Omei


The citizens of Enorian are the keepers of the cause of Light, holding to the ways of the Gods and the teachings of their forebears. Home to those who pursue the Godly causes of Fire, Justice, Truth, and Storm, the people of the southeast stand firm and true in their ideals, pursuing the coming of a new Age — The Age of Dawn.

The Enorianites claim three guilds: first the Illuminai, who descend variously from an ancient order of Fire, encompassing Priestly, Luminary, and Daru tradition, and serve as caretakers and guardians of the Light. The Templars, descendants of the Paladins and Knights of the southeast, guard the people of Enorian, serve as her strong right arm, and protect the innocent throughout the land. Finally, the Ascendril, wielding the elements of Fire, Water, and Spirit in accord, aid the southeast with their powerful magic and a constantly growing knowledge of existence.

The city of Enorian, from which the Enorianites draw their name, was destroyed during the War of Night in the year 451 by the Nazedha, and has since been reconstructed. Post-War, the majority of the city's population is variously Orc, Ogre, Troll, or Arqeshi, with Humans comprising roughly one fourth of all Enorianites. Other significant minority races include Dwarves, Kelki, Mhun, and Xoran, who have all achieved representation and recognition disproportionate to their numbers within the city's population.


Timeline

First Mortal Epoch

The city of Shallam was constructed in the First Mortal Epoch by Lanos as part of a city-building competition between members of the Divine Pantheon.

53 MA

In Arios of the year 53 MA, mortals awakened from the Grand Artifice to find that some of them belonged to the city of Shallam, Jewel of the East. Without leadership or knowledge of the city they awoke in, they quickly began to piece together parts of the mysteries that surrounded them. After careful excavation of a ruined temple in the northwestern part of the city, Handel, Syvelium, and Marhisa were discovered and shared with citizens what they could recall from their lives before the Artifice.

134 MA

In the year 134 MA, Trabarg, an archaeologist and tutor in Shallam uncovered letters detailing corruption and conspiracies from a point in the earliest history of the city. Hwenua, son of Relio, wrote to his father about the despair that the Sultan, Petureceh, was experiencing following the death of his child, Shallai.

Notable Denizens

Landmarks

The Temple of the Gods

Seated at the center of the city of Enorian is the Temple of the Gods, the first structure having been raised by the prophet Kayalenki during the War of Night. It is crowned by the Grand Flame, a source of power for those gifted by Illumination, and a source of daily worship and prayer by the devout.

Grand Flame

Broken Tower Tavern

Mhunnic Temple in Stonebridge

Bastion of the Host

Connected Areas

Cities
Spirit Shadow Denizen
Duiran Bloodloch Esterport
Enorian Spinesreach Delve