Difference between revisions of "Syssin (Guild)"

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group of Shadowsnakes who decided to resume their former identities.  Once
group of Shadowsnakes who decided to resume their former identities.  Once
Guardians of the Ankyrean Order, the Syssin now only pledge loyalty to their
Guardians of the Ankyrean Order, the Syssin now only pledge loyalty to their
guild and defence of the City of Spinesreach.
guild and defence of the City of [[Spinesreach]].


Much like the Paladins who vow to defend their city, the Syssin will ensure
Much like the [[Paladins]] who vow to defend their city, the Syssin will ensure
safety and protection of the City of Spires.  But do not confuse the ends with
safety and protection of the [[Spinesreach|City of Spires]].  But do not confuse the ends with
the means. The Syssin are equipped to be crafty and wily, and use their skills
the means. The Syssin are equipped to be crafty and wily, and use their skills
of Venoms, Subterfuge, and Hypnosis to befuddle and eliminate their enemy.
of [[Venom|Venoms]], [[Subterfuge]] and [[Hypnosis]] to befuddle and eliminate their enemy.

Revision as of 04:33, 7 July 2010

The Syssin

                        [GUILD LEADERS]
                  Guildmaster: Nahasa
                Divine Patron: Severn, the Manipulator
            Imparter of Guile: Balzic

Reformed in the year 112 of the Midnight Age, the Syssin were refounded by a group of Shadowsnakes who decided to resume their former identities. Once Guardians of the Ankyrean Order, the Syssin now only pledge loyalty to their guild and defence of the City of Spinesreach.

Much like the Paladins who vow to defend their city, the Syssin will ensure safety and protection of the City of Spires. But do not confuse the ends with the means. The Syssin are equipped to be crafty and wily, and use their skills of Venoms, Subterfuge and Hypnosis to befuddle and eliminate their enemy.