Difference between revisions of "Syssin (Guild)"
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group of Shadowsnakes who decided to resume their former identities. Once | group of Shadowsnakes who decided to resume their former identities. Once | ||
Guardians of the Ankyrean Order, the Syssin now only pledge loyalty to their | Guardians of the Ankyrean Order, the Syssin now only pledge loyalty to their | ||
guild and defence of the City of Spinesreach. | guild and defence of the City of [[Spinesreach]]. | ||
Much like the Paladins who vow to defend their city, the Syssin will ensure | Much like the [[Paladins]] who vow to defend their city, the Syssin will ensure | ||
safety and protection of the City of Spires. But do not confuse the ends with | safety and protection of the [[Spinesreach|City of Spires]]. But do not confuse the ends with | ||
the means. The Syssin are equipped to be crafty and wily, and use their skills | the means. The Syssin are equipped to be crafty and wily, and use their skills | ||
of Venoms, Subterfuge | of [[Venom|Venoms]], [[Subterfuge]] and [[Hypnosis]] to befuddle and eliminate their enemy. |
Revision as of 04:33, 7 July 2010
The Syssin
[GUILD LEADERS] Guildmaster: Nahasa Divine Patron: Severn, the Manipulator Imparter of Guile: Balzic
Reformed in the year 112 of the Midnight Age, the Syssin were refounded by a group of Shadowsnakes who decided to resume their former identities. Once Guardians of the Ankyrean Order, the Syssin now only pledge loyalty to their guild and defence of the City of Spinesreach.
Much like the Paladins who vow to defend their city, the Syssin will ensure safety and protection of the City of Spires. But do not confuse the ends with the means. The Syssin are equipped to be crafty and wily, and use their skills of Venoms, Subterfuge and Hypnosis to befuddle and eliminate their enemy.