Difference between revisions of "Category:Guilds"

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The guilds of [[Aetolia]] exist as collective groups of like-minded individuals, aligned with either [[Shadow]] or [[Spirit]] (with two notable exceptions). They are highly structured organizations with a system of ranks, tenets, beliefs, and a personal Divine patron. Each guild also has its favored [[class]], and members who have mastered the class's skills are able to apprentice others in their ways. Most denizens of [[Sapience]] belong to a guild, but those who go without are colloquially referred to as [[rogues]].
The guilds of [[Aetolia]] exist as collective groups of like-minded individuals, aligned with either [[Shadow]] or [[Spirit]] (with three notable exceptions). They are highly structured organizations with a system of ranks, tenets, beliefs, and a personal Divine patron. Each guild also has its favored [[class]], and members who have mastered the class's skills are able to apprentice others in their ways. Most denizens of [[Sapience]] belong to a guild, but those who go without are colloquially referred to as [[rogues]].


[[Category:Organizations]]
[[Category:Organizations]]

Latest revision as of 02:23, 22 November 2012

The guilds of Aetolia exist as collective groups of like-minded individuals, aligned with either Shadow or Spirit (with three notable exceptions). They are highly structured organizations with a system of ranks, tenets, beliefs, and a personal Divine patron. Each guild also has its favored class, and members who have mastered the class's skills are able to apprentice others in their ways. Most denizens of Sapience belong to a guild, but those who go without are colloquially referred to as rogues.